Sprite | Name | Type | Category | Used On | Premium 'bux' Room | Level | Min Ship Level | Description |
---|---|---|---|---|---|---|---|---|
Engine Lv1 ENG:1 | Engine | Defence | Ships only | - | 1 | 1 | Propulsion Engine. Increases missile dodge chance when powered. | |
Shield Generator Lv1 SHL:1 | Shield | Defence | Ships only | - | 1 | 2 | Energy Shield. Provides defence against energy based weapons. | |
Engine Lv2 ENG:2 | Engine | Defence | Ships only | - | 2 | 2 | Propulsion Engine. Increases missile dodge chance when powered. | |
Shield Generator Lv2 SHL:2 | Shield | Defence | Ships only | - | 2 | 2 | Energy Shield. Provides defence against energy based weapons. | |
Engine Lv3 ENG:3 | Engine | Defence | Ships only | - | 3 | 3 | Propulsion Engine. Increases missile dodge chance when powered. | |
Engine Lv4 ENG:4 | Engine | Defence | Ships only | - | 4 | 4 | Propulsion Engine. Increases missile dodge chance when powered. | |
Engine Lv5 ENG:5 | Engine | Defence | Ships only | - | 5 | 5 | Propulsion Engine. Increases missile dodge chance when powered. | |
Engine Lv6 ENG:6 | Engine | Defence | Ships only | - | 6 | 6 | Propulsion Engine. Increases missile dodge chance when powered. | |
Armor Lv1 | Armor | Defence | Ships + starbase | - | 1 | 1 | Reduces system damage of adjacent rooms | |
Shield Generator Lv3 SHL:3 | Shield | Defence | Ships only | - | 3 | 3 | Energy Shield. Provides defence against energy based weapons. | |
Armor Lv2 | Armor | Defence | Ships + starbase | - | 2 | 2 | Reduces system damage of adjacent rooms | |
Armor Lv3 | Armor | Defence | Ships + starbase | - | 3 | 3 | Reduces system damage of adjacent rooms | |
Shield Generator Lv4 SHL:4 | Shield | Defence | Ships only | - | 4 | 3 | Energy Shield. Provides defence against energy based weapons. | |
Shield Generator Lv5 SHL:5 | Shield | Defence | Ships only | - | 5 | 4 | Energy Shield. Provides defence against energy based weapons. | |
Fusion Drive Engine Lv1 FDE:1 | Engine | Defence | Ships only | YES | 1 | 6 | A modified engine for backers of Pixel Starships. | |
Shield Generator Lv6 SHL:6 | Shield | Defence | Ships only | - | 6 | 4 | Energy Shield. Provides defence against energy based weapons. | |
Armor Lv4 | Armor | Defence | Ships + starbase | - | 4 | 4 | Reduces system damage of adjacent rooms | |
Armor Lv5 | Armor | Defence | Ships + starbase | - | 5 | 5 | Reduces system damage of adjacent rooms | |
Armor Lv6 | Armor | Defence | Ships + starbase | - | 6 | 6 | Reduces system damage of adjacent rooms | |
Armor Lv7 | Armor | Defence | Ships + starbase | - | 7 | 7 | Reduces system damage of adjacent rooms | |
Anti Craft Missiles Lv1 AM:1 | AntiCraft | Defence | Starbase only | - | 1 | 2 | Effective defence against enemy support craft. | |
Anti Craft Laser Lv1 AA:1 | AntiCraft | Defence | Ships + starbase | - | 1 | 5 | Effective anti-craft defence system. Automatic targeting and firing when powered. | |
Anti Craft Laser Lv2 AA:2 | AntiCraft | Defence | Ships + starbase | - | 2 | 6 | Effective anti-craft defence system. Automatic targeting and firing when powered. | |
Anti Craft Laser Lv3 AA:3 | AntiCraft | Defence | Ships + starbase | - | 3 | 7 | Effective anti-craft defence system. Automatic targeting and firing when powered. | |
Anti Craft Laser Lv4 AA:4 | AntiCraft | Defence | Ships + starbase | - | 4 | 8 | Effective anti-craft defence system. Automatic targeting and firing when powered. | |
Anti Craft Laser Lv5 AA:5 | AntiCraft | Defence | Ships + starbase | - | 5 | 9 | Effective anti-craft defence system. Automatic targeting and firing when powered. | |
Anti Craft Laser Lv6 AA:6 | AntiCraft | Defence | Ships + starbase | - | 6 | 10 | Effective anti-craft defence system. Automatic targeting and firing when powered. | |
Anti Craft Laser Lv7 AA:7 | AntiCraft | Defence | Ships + starbase | - | 7 | 10 | Effective anti-craft defence system. Automatic targeting and firing when powered. | |
Anti Craft Missiles Lv2 AM:2 | AntiCraft | Defence | Starbase only | - | 2 | 2 | Effective defence against enemy support craft. | |
Anti Craft Missiles Lv3 AM:3 | AntiCraft | Defence | Starbase only | - | 3 | 3 | Effective defence against enemy support craft. | |
Anti Craft Missiles Lv4 AM:4 | AntiCraft | Defence | Starbase only | - | 4 | 4 | Effective defence against enemy support craft. | |
Anti Craft Missiles Lv5 AM:5 | AntiCraft | Defence | Starbase only | - | 5 | 5 | Effective defence against enemy support craft. | |
Shield Generator Lv7 SHL:7 | Shield | Defence | Ships only | - | 7 | 5 | Energy Shield. Provides defence against energy based weapons. | |
Shield Generator Lv8 SHL:8 | Shield | Defence | Ships only | - | 8 | 6 | Energy Shield. Provides defence against energy based weapons. | |
Shield Generator Lv9 SHL:9 | Shield | Defence | Ships only | - | 9 | 7 | Energy Shield. Provides defence against energy based weapons. | |
Shield Generator Lv10 SHL:10 | Shield | Defence | Ships only | - | 10 | 8 | Energy Shield. Provides defence against energy based weapons. | |
Shield Generator Lv11 SHL:11 | Shield | Defence | Ships only | - | 11 | 9 | Energy Shield. Provides defence against energy based weapons. | |
Shield Generator Lv12 SHL:12 | Shield | Defence | Ships only | - | 12 | 10 | Energy Shield. Provides defence against energy based weapons. | |
Engine Lv7 ENG:7 | Engine | Defence | Ships only | - | 7 | 7 | Propulsion Engine. Increases missile dodge chance when powered. | |
Engine Lv8 ENG:8 | Engine | Defence | Ships only | - | 8 | 8 | Propulsion Engine. Increases missile dodge chance when powered. | |
Engine Lv9 ENG:9 | Engine | Defence | Ships only | - | 9 | 9 | Propulsion Engine. Increases missile dodge chance when powered. | |
Radar Lv1 RA:1 | Radar | Defence | Ships + starbase | - | 1 | 9 | Enables faster descrambling of cloaked ships. | |
Engine Lv10 ENG:10 | Engine | Defence | Ships only | - | 10 | 11 | Propulsion Engine. Increases missile dodge chance when powered. | |
Armor Lv8 | Armor | Defence | Ships + starbase | - | 8 | 8 | Reduces system damage of adjacent rooms | |
Armor Lv9 | Armor | Defence | Ships + starbase | - | 9 | 9 | Reduces system damage of adjacent rooms | |
Armor Lv10 | Armor | Defence | Ships + starbase | - | 10 | 9 | Reduces system damage of adjacent rooms | |
Armor Lv11 | Armor | Defence | Ships + starbase | - | 11 | 10 | Reduces system damage of adjacent rooms | |
Armor Lv12 | Armor | Defence | Ships + starbase | - | 12 | 11 | Reduces system damage of adjacent rooms | |
Security Gate Lv1 | Security | Defence | Ships + starbase | - | 1 | 3 | A defensive security gate to prevent enemies from passing through your ship. Requires power to operate. | |
Security Gate Lv2 | Security | Defence | Ships + starbase | - | 2 | 4 | A defensive security gate to prevent enemies from passing through your ship. Requires power to operate. | |
Security Gate Lv3 | Security | Defence | Ships + starbase | - | 3 | 4 | A defensive security gate to prevent enemies from passing through your ship. Requires power to operate. | |
Shield Generator Lv13 SHL:13 | Shield | Defence | Ships only | - | 13 | 10 | Energy Shield. Provides defence against energy based weapons. | |
Shield Generator Lv14 SHL:14 | Shield | Defence | Ships only | - | 14 | 11 | Energy Shield. Provides defence against energy based weapons. | |
Station Council Lv1 ALI:1 | Council | Defence | Ships only | YES | 1 | 4 | Form and join alliances. Send crew on expeditions. | |
Android Studio Lv1 AS:1 | Android | Defence | Ships + starbase | - | 1 | 7 | A workshop to build and deploy androids. | |
Small Beacon Lv1 | Armor | Defence | Ships + starbase | YES | 1 | 1 | A beautiful beacon so other ships can avoid running into you while parking. | |
Security Gate Lv4 | Security | Defence | Ships + starbase | - | 4 | 5 | A defensive security gate to prevent enemies from passing through your ship. Requires power to operate. | |
Security Gate Lv5 | Security | Defence | Ships + starbase | - | 5 | 6 | A defensive security gate to prevent enemies from passing through your ship. Requires power to operate. | |
Security Gate Lv6 | Security | Defence | Ships + starbase | - | 6 | 7 | A defensive security gate to prevent enemies from passing through your ship. Requires power to operate. | |
Security Gate Lv7 | Security | Defence | Ships + starbase | - | 7 | 8 | A defensive security gate to prevent enemies from passing through your ship. Requires power to operate. | |
Security Gate Lv8 | Security | Defence | Ships + starbase | - | 8 | 9 | A defensive security gate to prevent enemies from passing through your ship. Requires power to operate. | |
Android Studio Lv2 AS:2 | Android | Defence | Ships + starbase | - | 2 | 7 | A workshop to build and deploy androids. | |
Android Studio Lv3 AS:3 | Android | Defence | Ships + starbase | - | 3 | 8 | A workshop to build and deploy androids. | |
Android Studio Lv4 AS:4 | Android | Defence | Ships + starbase | - | 4 | 8 | A workshop to build and deploy androids. | |
Android Studio Lv5 AS:5 | Android | Defence | Ships + starbase | - | 5 | 9 | A workshop to build and deploy androids. | |
Android Studio Lv6 AS:6 | Android | Defence | Ships + starbase | - | 6 | 9 | A workshop to build and deploy androids. | |
Android Studio Lv7 AS:7 | Android | Defence | Ships + starbase | - | 7 | 10 | A workshop to build and deploy androids. | |
Android Studio Lv8 AS:8 | Android | Defence | Ships + starbase | - | 8 | 10 | A workshop to build and deploy androids. | |
Android Studio Lv9 AS:9 | Android | Defence | Ships + starbase | - | 9 | 11 | A workshop to build and deploy androids. | |
Android Studio Lv10 AS:10 | Android | Defence | Ships + starbase | - | 10 | 11 | A workshop to build and deploy androids. | |
Large Engine Lv1 ENG:1 | Engine | Defence | Starbase only | - | 1 | 1 | Propulsion Engine. Increases missile dodge chance when powered. | |
Heavy Shield Generator Lv1 SHL:1 | Shield | Defence | Starbase only | - | 1 | 1 | Energy Shield. Provides defence against energy based weapons. | |
Heavy Shield Generator Lv2 SHL:2 | Shield | Defence | Starbase only | - | 2 | 2 | Energy Shield. Provides defence against energy based weapons. | |
Heavy Shield Generator Lv3 SHL:3 | Shield | Defence | Starbase only | - | 3 | 2 | Energy Shield. Provides defence against energy based weapons. | |
Heavy Shield Generator Lv4 SHL:4 | Shield | Defence | Starbase only | - | 4 | 3 | Energy Shield. Provides defence against energy based weapons. | |
Heavy Shield Generator Lv5 SHL:5 | Shield | Defence | Starbase only | - | 5 | 4 | Energy Shield. Provides defence against energy based weapons. | |
Heavy Shield Generator Lv6 SHL:6 | Shield | Defence | Starbase only | - | 6 | 5 | Energy Shield. Provides defence against energy based weapons. | |
Large Engine Lv2 ENG:2 | Engine | Defence | Starbase only | - | 2 | 1 | Propulsion Engine. Increases missile dodge chance when powered. | |
Large Engine Lv3 ENG:3 | Engine | Defence | Starbase only | - | 3 | 2 | Propulsion Engine. Increases missile dodge chance when powered. | |
Large Engine Lv4 ENG:4 | Engine | Defence | Starbase only | - | 4 | 3 | Propulsion Engine. Increases missile dodge chance when powered. | |
Large Engine Lv5 ENG:5 | Engine | Defence | Starbase only | - | 5 | 4 | Propulsion Engine. Increases missile dodge chance when powered. | |
Large Engine Lv6 ENG:6 | Engine | Defence | Starbase only | - | 6 | 5 | Propulsion Engine. Increases missile dodge chance when powered. | |
Large Engine Lv7 ENG:7 | Engine | Defence | Starbase only | - | 7 | 5 | Propulsion Engine. Increases missile dodge chance when powered. | |
Robotics Bay Lv1 Rob:1 | Android | Defence | Starbase only | - | 1 | 4 | A large scale robotics bay. Commonly seen in larger Starbases. | |
Visiri Mechbay Lv1 VM:1 | Android | Defence | Ships only | YES | 1 | 7 | Visiri Prototype Mechbay. | |
Cloak Generator Lv1 CG:1 | Stealth | Defence | Ships only | - | 1 | 10 | Generates a cloak field around the ship. Rendering enemy weapons targeting systems useless for the duration of the cloak. Your weapons will also hold firing until the cloak field dissipates. | |
Radar Lv2 RA:2 | Radar | Defence | Ships + starbase | - | 2 | 9 | Enables faster descrambling of cloaked ships. | |
Radar Lv3 RA:3 | Radar | Defence | Ships + starbase | - | 3 | 10 | Enables faster descrambling of cloaked ships. | |
Cloak Generator Lv2 CG:2 | Stealth | Defence | Ships only | - | 2 | 10 | Generates a cloak field around the ship. Rendering enemy weapons targeting systems useless for the duration of the cloak. Your weapons will also hold firing until the cloak field dissipates. | |
Cloak Generator Lv3 CG:3 | Stealth | Defence | Ships only | - | 3 | 11 | Generates a cloak field around the ship. Rendering enemy weapons targeting systems useless for the duration of the cloak. Your weapons will also hold firing until the cloak field dissipates. | |
Cloak Generator Lv4 CG:4 | Stealth | Defence | Ships only | - | 4 | 11 | Generates a cloak field around the ship. Rendering enemy weapons targeting systems useless for the duration of the cloak. Your weapons will also hold firing until the cloak field dissipates. | |
Radar Lv4 RA:4 | Radar | Defence | Ships + starbase | - | 4 | 10 | Enables faster descrambling of cloaked ships. | |
Small Gas Trap Lv1 | Security | Defence | Ships only | YES | 1 | 3 | A defensive security gate to prevent enemies from passing through your ship. Requires power to operate. | |
Radar Lv5 RA:5 | Radar | Defence | Ships + starbase | - | 5 | 11 | Enables faster descrambling of cloaked ships. | |
Shield Battery Lv1 SB:1 | Shield | Defence | Ships + starbase | - | 1 | 9 | Auxiliary shield battery to help restore shields faster in battle. | |
Shield Battery Lv2 SB:2 | Shield | Defence | Ships + starbase | - | 2 | 9 | Auxiliary shield battery to help restore shields faster in battle. | |
Shield Battery Lv3 SB:3 | Shield | Defence | Ships + starbase | - | 3 | 9 | Auxiliary shield battery to help restore shields faster in battle. | |
Shield Battery Lv4 SB:4 | Shield | Defence | Ships + starbase | - | 4 | 10 | Auxiliary shield battery to help restore shields faster in battle. | |
Shield Battery Lv5 SB:5 | Shield | Defence | Ships + starbase | - | 5 | 10 | Auxiliary shield battery to help restore shields faster in battle. | |
Shield Battery Lv6 SB:6 | Shield | Defence | Ships + starbase | - | 6 | 11 | Auxiliary shield battery to help restore shields faster in battle. | |
Shield Battery Lv7 SB:7 | Shield | Defence | Ships + starbase | - | 7 | 11 | Auxiliary shield battery to help restore shields faster in battle. | |
Zaki Tentacle Garden Base Lv1 ZTG:1 | Security | Defence | Starbase only | YES | 1 | 1 | This room contains of a rare tentacle creature discovered by Zaki military and was repurposed to repel enemy boarders. | |
Disintegrator Gate Lv1 DG:1 | Security | Defence | Ships only | YES | 1 | 1 | Like electro-shock therapy? Zap enemy boarders with this security room! | |
Zaki Tentacle Garden Lv1 DG:1 | Security | Defence | Ships only | YES | 1 | 1 | This room contains of a rare tentacle creature discovered by Zaki military and was repurposed to repel enemy boarders. | |
HYDRA龍 Council Lv5 FLE:5 | Council | Defence | Ships only | - | 5 | 10 | Join a Starfleet. Send crew on expeditions and dominate the galaxy together. | |
Zongzi Factory Lv1 ZF:1 | Android | Defence | Ships only | YES | 1 | 1 | A hybrid of kitchen and factory, designed to mass produce rice dumpling shaped droids. And here you thought you've seen it all. Does not produce other droids. | |
Ghostly Factory Lv1 GF:1 | Android | Defence | Ships only | YES | 1 | 1 | Hubble Bubble Holo-Trouble. Ghostly droids to freeze your bubble. | |
Beacon of Radiance Lv1 | Armor | Defence | Ships + starbase | YES | 1 | 1 | This shining torch serves as a rallying beacon, gathering those willing to stand tall against tyranny and oppression. | |
Danger Beacon Lv1 | Armor | Defence | Ships + starbase | YES | 1 | 1 | A sigil reserved for the strongest and most ruthless of captains, it spells doom for all who gaze upon it. | |
Android Studio Lv11 AS:11 | Android | Defence | Ships + starbase | - | 11 | 12 | A workshop to build and deploy androids. | |
Anti Craft Laser Lv8 AA:8 | AntiCraft | Defence | Ships + starbase | - | 8 | 12 | Effective anti-craft defence system. Automatic targeting and firing when powered. | |
Engine Lv11 ENG:11 | Engine | Defence | Ships only | - | 11 | 12 | Propulsion Engine. Increases missile dodge chance when powered. | |
Radar Lv6 RA:6 | Radar | Defence | Ships + starbase | - | 6 | 12 | Enables faster descrambling of cloaked ships. | |
Shield Battery Lv8 SB:8 | Shield | Defence | Ships + starbase | - | 8 | 12 | Auxiliary shield battery to help restore shields faster in battle. | |
Shield Generator Lv15 SHL:15 | Shield | Defence | Ships only | - | 15 | 12 | Energy Shield. Provides defence against energy based weapons. | |
Security Gate Lv9 | Security | Defence | Ships + starbase | - | 9 | 10 | A defensive security gate to prevent enemies from passing through your ship. Requires power to operate. | |
Armor Lv13 | Armor | Defence | Ships + starbase | - | 13 | 12 | Reduces system damage of adjacent rooms | |
Cloak Generator Lv5 CG:5 | Stealth | Defence | Ships only | - | 5 | 12 | Generates a cloak field around the ship. Rendering enemy weapons targeting systems useless for the duration of the cloak. Your weapons will also hold firing until the cloak field dissipates. | |
Warp Drive Lv11 ENG:11 | Engine | Defence | Ships only | - | 11 | 12 | Latest Warp Drive Engine Technology. Increases missile dodge chance when powered. | |
HYDRA龍 Engine Lv11 ENG:11 | Engine | Defence | Ships only | - | 11 | 12 | Propulsion Engine. Increases missile dodge chance when powered. | |
Hydrascale Armor Lv13 | Armor | Defence | Ships + starbase | - | 13 | 12 | Reduces system damage of adjacent rooms | |
Radiant Scale Armor Lv13 | Armor | Defence | Ships + starbase | - | 13 | 12 | Reduces system damage of adjacent rooms | |
2020 Gilded Crown Beacon Lv1 | Armor | Defence | Ships + starbase | - | 1 | 1 | 2020 December Tournament Commemorative Beacon. | |
2020 Gilded Beacon Lv1 | Armor | Defence | Ships + starbase | - | 1 | 1 | 2020 December Tournament Commemorative Beacon. | |
2020 Silver Crown Beacon Lv1 | Armor | Defence | Ships + starbase | - | 1 | 1 | 2020 December Tournament Commemorative Beacon. | |
2020 Silver Beacon Lv1 | Armor | Defence | Ships + starbase | - | 1 | 1 | 2020 December Tournament Commemorative Beacon. | |
Security Gate Lv10 | Security | Defence | Ships + starbase | - | 10 | 12 | A defensive security gate to prevent enemies from passing through your ship. Requires power to operate. | |
Small Gas Trap Lv2 | Security | Defence | Ships only | YES | 2 | 5 | A defensive security gate to prevent enemies from passing through your ship. Requires power to operate. | |
Hydradar Lv6 RA:6 | Radar | Defence | Ships + starbase | - | 6 | 12 | The ideal spyware for evil masterminds. Enables faster descrambling of cloaked ships. | |
Subspace Radar Lv6 RA:6 | Radar | Defence | Ships + starbase | - | 6 | 12 | Enables faster descrambling of cloaked ships. | |
Defense Platform Lv0 DP:0 | None | Defence | Ships only | - | 0 | 10 | An empty anti-craft defense platform. Can be upgraded into different anti-craft types. | |
Avenger Defense System Lv1 AV:1 | AntiCraft | Defence | Ships only | - | 1 | 10 | A power missile defence system designed in taking down heavily armored crafts. | |
Avenger Defense System Lv2 AV:2 | AntiCraft | Defence | Ships only | - | 2 | 11 | A power missile defence system designed in taking down heavily armored crafts. | |
Avenger Defense System Lv3 AV:3 | AntiCraft | Defence | Ships only | - | 3 | 12 | A power missile defence system designed in taking down heavily armored crafts. | |
Seeker Defense System Lv1 SD:1 | AntiCraft | Defence | Ships only | - | 1 | 10 | Cutting-edge missile systems designed to take out small craft at extreme range. | |
Seeker Defense System Lv2 SD:2 | AntiCraft | Defence | Ships only | - | 2 | 11 | Cutting-edge missile systems designed to take out small craft at extreme range. | |
Seeker Defense System Lv3 SD:3 | AntiCraft | Defence | Ships only | - | 3 | 12 | Cutting-edge missile systems designed to take out small craft at extreme range. | |
Chromatic Hologram Projector Lv5 CG:5 | Stealth | Defence | Ships only | - | 5 | 12 | Projects a holographic field around the ship. Rendering enemy weapons targeting systems useless for the duration of the cloak. Your weapons will also hold firing until the holo-field dissipates. | |
Hologram Projector Lv5 CG:5 | Stealth | Defence | Ships only | - | 5 | 12 | Projects a holographic field around the ship. Rendering enemy weapons targeting systems useless for the duration of the cloak. Your weapons will also hold firing until the holo-field dissipates. | |
Solar Panel Armor Lv13 | Armor | Defence | Ships + starbase | - | 13 | 12 | Reduces system damage of adjacent rooms | |
Infected Shield Generator Lv15 SHL:15 | Shield | Defence | Ships only | - | 15 | 12 | Energy Shield. Provides defence against energy based weapons. | |
Infected Engine Lv11 ENG:11 | Engine | Defence | Ships only | - | 11 | 12 | Propulsion Engine. Increases missile dodge chance when powered. | |
Hull (1HP) Lv1 | Hull | Defence | Ships only | YES | 1 | 1 | Increases ship max hp. | |
Hull (2HP) Lv2 | Hull | Defence | Ships only | YES | 2 | 1 | Increases ship max hp. | |
Hull (5HP) Lv3 | Hull | Defence | Ships only | YES | 3 | 1 | Increases ship max hp. | |
Hull (10HP) Lv4 | Hull | Defence | Ships only | YES | 4 | 1 | Increases ship max hp. | |
Hull (25HP) Lv5 | Hull | Defence | Ships only | YES | 5 | 1 | Increases ship max hp. | |
Dynamic Android Studio Lv11 AS:11 | Android | Defence | Ships + starbase | - | 11 | 12 | A workshop to build and deploy androids. | |
Parasite Studio Lv11 AS:11 | Android | Defence | Ships + starbase | - | 11 | 12 | A workshop to build and deploy androids. | |
Nuclear Fission Engine Lv11 ENG:11 | Engine | Defence | Ships only | - | 11 | 12 | Propulsion Engine. Increases missile dodge chance when powered. | |
2021 Gilded Crown Beacon Lv1 | Armor | Defence | Ships + starbase | - | 1 | 1 | 2021 December Tournament Commemorative Beacon. | |
2021 Gilded Beacon Lv1 | Armor | Defence | Ships + starbase | - | 1 | 1 | 2021 December Tournament Commemorative Beacon. | |
2021 Silver Crown Beacon Lv1 | Armor | Defence | Ships + starbase | - | 1 | 1 | 2021 December Tournament Commemorative Beacon. | |
2021 Silver Beacon Lv1 | Armor | Defence | Ships + starbase | - | 1 | 1 | 2021 December Tournament Commemorative Beacon. | |
2021 Bronze Crown Beacon Lv1 | Armor | Defence | Ships + starbase | - | 1 | 1 | 2021 December Tournament Commemorative Beacon. | |
2021 Bronze Beacon Lv1 | Armor | Defence | Ships + starbase | - | 1 | 1 | 2021 December Tournament Commemorative Beacon. | |
Trash Compactor Lv10 | Security | Defence | Ships + starbase | - | 10 | 12 | A defensive security gate to prevent enemies from passing through your ship. Requires power to operate. | |
Security Gate Lv11 | Security | Defence | Ships + starbase | - | 11 | 13 | A defensive security gate to prevent enemies from passing through your ship. Requires power to operate. | |
Cloak Generator Lv6 CG:6 | Stealth | Defence | Ships only | - | 6 | 13 | Generates a cloak field around the ship. Rendering enemy weapons targeting systems useless for the duration of the cloak. Your weapons will also hold firing until the cloak field dissipates. | |
Armor Lv14 | Armor | Defence | Ships + starbase | - | 14 | 12 | Reduces system damage of adjacent rooms | |
Galactic Council Lv5 FLE:5 | Council | Defence | Ships only | - | 5 | 10 | Retrofit your Fleet Council for a Galactic Council Design! Requires Max Level Fleet Council Room. | |
Hydra Diplomacy Office Lv5 FLE:5 | Council | Defence | Ships only | - | 5 | 10 | Retrofit your Fleet Council to handle Hydra's tributes! Requires Max Level Fleet Council Room. | |
Guardian Defense System Lv1 GDS:1 | AntiCraft | Defence | Ships only | - | 1 | 8 | This specialized point defense system is designed to efficiently take out multiple enemy light crafts. | |
Guardian Defense System Lv2 GDS:2 | AntiCraft | Defence | Ships only | - | 2 | 10 | This specialized point defense system is designed to efficiently take out multiple enemy light crafts. | |
Guardian Defense System Lv3 GDS:3 | AntiCraft | Defence | Ships only | - | 3 | 12 | This specialized point defense system is designed to efficiently take out multiple enemy light crafts. | |
Shield Capacitor Lv1 SHC:1 | Shield | Defence | Ships + starbase | - | 1 | 12 | Increases the maximum capacity of your ship's shield charges by a significant margin, but is utterly incapable of restoring them. | |
Shield Overcharger Lv1 SHO:1 | Shield | Defence | Ships + starbase | - | 1 | 12 | Supercharged shield reactor that can take shields past their capacity limits at the cost of higher cooldown times. | |
Tractor Beam Emitter Lv1 TB:1 | AntiCraft | Defence | Ships only | - | 1 | 5 | Emits a special EM beam that disrupts the systems of the targeted craft, slowing it down significantly. | |
Large Engine Lv8 ENG:8 | Engine | Defence | Starbase only | - | 8 | 5 | Propulsion Engine. Increases missile dodge chance when powered. | |
Heavy Shield Generator Lv7 SHL:7 | Shield | Defence | Starbase only | - | 7 | 7 | Energy Shield. Provides defence against energy based weapons. | |
Anti Craft Missiles Lv6 AM:6 | AntiCraft | Defence | Starbase only | - | 6 | 7 | Effective defence against enemy support craft. | |
Robotics Bay Lv2 Rob:2 | Android | Defence | Starbase only | - | 2 | 6 | A large scale robotics bay. Commonly seen in larger Starbases. | |
Robotics Bay Lv3 Rob:3 | Android | Defence | Starbase only | - | 3 | 8 | A large scale robotics bay. Commonly seen in larger Starbases. | |
Heavy Shield Generator Lv8 SHL:8 | Shield | Defence | Starbase only | - | 8 | 8 | Energy Shield. Provides defence against energy based weapons. | |
Engine Lv12 ENG:12 | Engine | Defence | Ships only | - | 12 | 13 | Propulsion Engine. Increases missile dodge chance when powered. | |
Shield Generator Lv16 SHL:16 | Shield | Defence | Ships only | - | 16 | 13 | Energy Shield. Provides defence against energy based weapons. | |
Anti Craft Laser Lv9 AA:9 | AntiCraft | Defence | Ships + starbase | - | 9 | 13 | Effective anti-craft defence system. Automatic targeting and firing when powered. | |
Radar Lv7 RA:7 | Radar | Defence | Ships + starbase | - | 7 | 13 | Enables faster descrambling of cloaked ships. | |
Avenger Defense System Lv4 AV:4 | AntiCraft | Defence | Ships only | - | 4 | 13 | A power missile defence system designed in taking down heavily armored crafts. | |
Seeker Defense System Lv4 SD:4 | AntiCraft | Defence | Ships only | - | 4 | 13 | Cutting-edge missile systems designed to take out small craft at extreme range. | |
Guardian Defense System Lv4 GDS:4 | AntiCraft | Defence | Ships only | - | 4 | 13 | This specialized point defense system is designed to efficiently take out multiple enemy light crafts. | |
Shield Battery Lv9 SB:9 | Shield | Defence | Ships + starbase | - | 9 | 13 | Auxiliary shield battery to help restore shields faster in battle. | |
Teleport Interdictor Gate Lv1 | AntiTeleport | Defence | Ships only | - | 1 | 13 | Contains anti-teleport technology that redirects incoming teleports to this position. | |
Teleport Repulsor Lv1 TR:1 | AntiTeleport | Defence | Ships only | - | 1 | 13 | Capable of generating a repulsion field that redirects Teleporting Enemy Crew back to their Ship. | |
Shield Capacitor Lv2 SHC:2 | Shield | Defence | Ships + starbase | - | 2 | 13 | This submodule increases the maximum capacity of the ship's shield charges by a significant margin, but is utterly incapable of restoring them. | |
Shield Overcharger Lv2 SHO:2 | Shield | Defence | Ships + starbase | - | 2 | 13 | Supercharged shield reactor that can take shields past their capacity limits at the cost of higher cooldown times. | |
Teleport Interdictor Gate Lv2 | AntiTeleport | Defence | Ships only | - | 2 | 13 | Contains anti-teleport technology that redirects incoming teleports to its position. | |
Teleport Repulsor Lv2 TR:2 | AntiTeleport | Defence | Ships only | - | 2 | 13 | Capable of generating a repulsion field that negates an incoming teleport transit, redirecting it back to where it came from. | |
Ship Thrusters Lv1 ST:1 | Engine | Defence | Ships only | - | 1 | 3 | Propulsion Engine. Increases missile dodge chance when powered. | |
Ship Thrusters Lv2 ST:2 | Engine | Defence | Ships only | - | 2 | 5 | Propulsion Engine. Increases missile dodge chance when powered. | |
Ship Thrusters Lv3 ST:3 | Engine | Defence | Ships only | - | 3 | 7 | Propulsion Engine. Increases missile dodge chance when powered. | |
Ship Thrusters Lv4 ST:4 | Engine | Defence | Ships only | - | 4 | 9 | Propulsion Engine. Increases missile dodge chance when powered. | |
Ship Thrusters Lv5 ST:5 | Engine | Defence | Ships only | - | 5 | 11 | Propulsion Engine. Increases missile dodge chance when powered. | |
Ship Thrusters Lv6 ST:6 | Engine | Defence | Ships only | - | 6 | 13 | Propulsion Engine. Increases missile dodge chance when powered. | |
Tractor Beam Emitter Lv2 TB:2 | AntiCraft | Defence | Ships only | - | 2 | 9 | Emits a special EM beam that disrupts the systems of the targeted craft, slowing it down significantly. | |
Tractor Beam Emitter Lv3 TB:3 | AntiCraft | Defence | Ships only | - | 3 | 13 | Emits a special EM beam that disrupts the systems of the targeted craft, slowing it down significantly. |