PSS Rooms

List of all rooms in PSS. Filter on type, category and more.

Sprite Name Type Category Used On Premium 'bux' Room Level Min Ship Level Description
Beacon of Radiance Lv1
ArmorDefenceShips + starbaseYES11This shining torch serves as a rallying beacon, gathering those willing to stand tall against tyranny and oppression.
Danger Beacon Lv1
ArmorDefenceShips + starbaseYES11A sigil reserved for the strongest and most ruthless of captains, it spells doom for all who gaze upon it.
Workshop Lv1
WOR:1
StorageResourcesShips onlyYES11Beautiful things are created in humble spaces.
Aquarium Lv1
AQU:1
BedroomSupportShips onlyYES11A wonderful place to stay for squid and his friends.
Aquarium Lv2
AQU:2
BedroomSupportShips onlyYES21A wonderful place to stay for squid and his friends.
Coal Reactor Lv1
CR:1
ReactorSupportShips onlyYES11The latest trend in energy production: Coal! Because global warming is a hoax.
Coal Reactor Lv2
CR:2
ReactorSupportShips onlyYES21As it turns out, if you throw enough money at it, coal can be pretty clean.
Station Council Lv1
ALI:1
CouncilDefenceShips onlyYES14Form and join alliances. Send crew on expeditions.
Small Beacon Lv1
ArmorDefenceShips + starbaseYES11A beautiful beacon so other ships can avoid running into you while parking.
Rock Lv1
Rock:1
MineralResourcesShips onlyYES11Rock
Small Gas Trap Lv2
SecurityDefenceShips onlyYES25A defensive security gate to prevent enemies from passing through your ship. Requires power to operate.
Destroyed Bedroom Lv2
BED:2
BedroomSupportShips onlyYES21Staff quarters. Increases active crew capacity.
Destroyed Bedroom Lv3
BED:3
BedroomSupportShips onlyYES31Staff quarters. Increases active crew capacity.
Destroyed Bedroom Lv4
BED:4
BedroomSupportShips onlyYES41Staff quarters. Increases active crew capacity.
Destroyed Bedroom Lv5
BED:5
BedroomSupportShips onlyYES51Staff quarters. Increases active crew capacity.
Destroyed Small Reactor Lv2
REA:2
ReactorSupportShips onlyYES21Limited power source for basic ship.
Destroyed Small Reactor Lv3
REA:3
ReactorSupportShips onlyYES31Limited power source for basic ship.
Destroyed Small Reactor Lv4
REA:4
ReactorSupportShips onlyYES41Limited power source for basic ship.
Destroyed Small Reactor Lv5
REA:5
ReactorSupportShips onlyYES51Limited power source for basic ship.
Particle Discharger Lv1
PAD:1
LaserWeaponShips onlyYES11Prototype weapon that fires bolts of energy.
Destroyed Small Reactor Lv6
REA:6
ReactorSupportShips onlyYES61Limited power source for basic ship.
Multi Missile Launcher Base Lv1
MML:1
MissileWeaponStarbase onlyYES11Unique missile launcher.
Destroyed Small Reactor Lv7
REA:7
ReactorSupportShips onlyYES71Limited power source for basic ship.
Fusion Drive Engine Lv6
FDE:1
EngineDefenceShips onlyYES66A modified engine for backers of Pixel Starships.
Dog House Lv1
DHS:1
BedroomSupportShips onlyYES11Dog House
Zakian Cryopod Base Lv1
CP:1
BedroomSupportStarbase onlyYES11A Cryopod developed by the Zakian Starfleet.
KS Multi Missile Launcher Lv1
MML:1
MissileWeaponShips onlyYES11Unique missile launcher.
Multi Missile Launcher Lv1
MML:1
MissileWeaponShips onlyYES11Unique missile launcher.
Car Garage Lv1
CAR:1
BedroomSupportShips onlyYES11Yes you still need a car in space. This one was recently salvaged from a asteroid belt.
Zaki Dragon Gym Base Lv1
GYM:1
TrainingSupportStarbase onlyYES12Limited edition fitness facility from Zaki Dragon industries. June 18 Tournament.
Zakian Cryopod Lv1
CP:1
BedroomSupportShips onlyYES11A Cryopod developed by the Zakian Starfleet.
Cryopod Lv1
CP:1
BedroomSupportShips onlyYES11Modelled after Zakian Bedroom Technology. The Kirkspace Cryopod Provides similar functions but is now available to common folk.
Visiri Mechbay Lv1
VM:1
AndroidDefenceShips onlyYES17Visiri Prototype Mechbay.
Kias Phaser Base Lv1
KP:1
LaserWeaponStarbase onlyYES11Condensed energy weapon. Fires three energy bolts in quick succession.
Kias Phaser Lv1
KP:1
LaserWeaponShips onlyYES11A limited edition condensed energy weapon from the Kias Elite. Fires three energy bolts in quick succession.
K Blaster Lv1
KB:1
LaserWeaponShips onlyYES11Condensed energy weapon. Fires three energy bolts in quick succession.
Toilet Lv1
WC:1
MedicalSupportShips onlyYES11Health Department recommends every starship gets one for proper sanitation.
Workshop Lv2
WOR:2
StorageResourcesShips onlyYES21Beautiful things are created in humble spaces.
Small Gas Trap Lv1
SecurityDefenceShips onlyYES13A defensive security gate to prevent enemies from passing through your ship. Requires power to operate.
Zaki Dragon Gym Lv9
GYM:9
TrainingSupportShips onlyYES92Limited edition fitness facility from Zaki Dragon industries. June 18 Tournament.
Galaxy Gym Lv9
GYM:9
TrainingSupportShips onlyYES92Because you are too good for a normal gym.
Zaki Tentacle Garden Base Lv1
ZTG:1
SecurityDefenceStarbase onlyYES11This room contains of a rare tentacle creature discovered by Zaki military and was repurposed to repel enemy boarders.
Disintegrator Gate Lv1
DG:1
SecurityDefenceShips onlyYES11Like electro-shock therapy? Zap enemy boarders with this security room!
Zaki Tentacle Garden Lv1
DG:1
SecurityDefenceShips onlyYES11This room contains of a rare tentacle creature discovered by Zaki military and was repurposed to repel enemy boarders.
Captain's Quarters Lv0
CAP:0
BedroomSupportShips onlyYES01Because you only sleep on King Size beds. Comes lined with 600 thread count silky smooth sheets.
Cat House Lv1
CAT:1
BedroomSupportShips onlyYES11A room for your purry friend.
Destroyed Bedroom Lv1
BED:1
BedroomSupportShips onlyYES11Staff quarters. Increases active crew capacity.
Destroyed Small Reactor Lv1
REA:1
ReactorSupportShips onlyYES11Limited power source for basic ship.
Graveyard Lv1
GRA:1
BedroomSupportShips onlyYES11Graveyard
Oven Lv1
OVE:1
BedroomSupportShips onlyYES112000W Oven. Great place for a roast turkey to rest.
Computer Room Lv1
COM:1
CommandDefenceShips onlyYES14Advanced Computing Miniaturization now enables the same AI functionality as the command room while using less space!
Prototype Mining Drill Lv1
MIN:S
MineralResourcesShips onlyYES11Prototype mining facility. Double the output of even top tier standard mining facilities.
Captain's Quarters Lv1
CAP:1
BedroomSupportShips onlyYES11Because you only sleep on King Size beds. Comes lined with 600 thread count silky smooth sheets.
Love Quarters Lv1
CAP:1
BedroomSupportShips onlyYES11After a little renovation, your room is a lot more appealing to the opposite sex (or same sex). Unfortunately only one person can stay overnight as there's only one towel.
Flower Gardens Lv1
FG:1
MedicalSupportShips onlyYES11A stroll through the beautiful flower gardens can rejuvenate the mind, body, and smell glands.
Prototype Gas Extractor Lv1
GAS:S
GasResourcesShips onlyYES11Prototype gas extractor. Double the output of even top tier standard extraction facilities.
Zongzi Factory Lv1
ZF:1
AndroidDefenceShips onlyYES11A hybrid of kitchen and factory, designed to mass produce rice dumpling shaped droids. And here you thought you've seen it all. Does not produce other droids.
HYDRA Workshop Base Lv1
WOR:1
StorageResourcesStarbase onlyYES11Beautiful things are created in humble spaces.
HYDRA Workshop Lv1
WOR:1
StorageResourcesShips onlyYES11An ideal place for clandestine meetings on world domination.
Serious Workshop Lv1
WOR:1
StorageResourcesShips onlyYES11Serious storage workshop for serious people who seriously want to win.
Xmas Tree Lv1
XMA:1
BedroomSupportShips onlyYES11A nice warm place to stay.
Olympics Pool Lv9
GYM:9
TrainingSupportShips onlyYES92Because you are too good for a normal pool.
Velvet Sanctuary Lv1
CAP:1
BedroomSupportShips onlyYES11A secret haunt of star-crossed lovers, this mysterious room seems to attract the fabled space magpies, which are rumored to boost the fertility of any woman in their vicinity.
Lunar College Lv9
LCO:9
TrainingSupportShips onlyYES92An elite academy that expounds on the teachings of the Moon Sages.
Ghostly Factory Lv1
GF:1
AndroidDefenceShips onlyYES11Hubble Bubble Holo-Trouble. Ghostly droids to freeze your bubble.
Graveyard Lv1
GRA:0
BedroomSupportShips onlyYES11Graveyard
Graveyard Lv1
GRA:S
BedroomSupportShips onlyYES11Graveyard
Turkey Hangar Lv1
TH:1
CarrierWeaponShips onlyYES16Allows construction and launch of TK fighters. Also reminds us to be thankful.
Armor Lv10
ArmorDefenceShips + starbase-109Reduces system damage of adjacent rooms
Sterilizer Lv7
IR:7
LaserWeaponShips only-711Harness your ships cleaning products to wipe away any signs of organic matter, and leave the enemy ship sparkling clean and crewless.
Bridge Lv1
BRD:1
BridgeSupportShips only-11Upgraded bridge systems allow a vessel improved chance at escaping from Battles.
Armor Lv11
ArmorDefenceShips + starbase-1110Reduces system damage of adjacent rooms
Bedroom Lv1
BED:1
BedroomSupportShips only-11Staff quarters. Increases active crew capacity.
Armor Lv12
ArmorDefenceShips + starbase-1211Reduces system damage of adjacent rooms
Lift Lv1
LiftSupportShips + starbase-11Turbofan lift. Provides vertical room access.
EMP Cannon Lv1
EMP:1
CannonWeaponShips + starbase-110The EMP Cannon developed by Federation Labs. Designed to disrupt enemy electronics systems. Also inflicts considerable hull damage.
Healing Pod Lv7
MD:7
MedicalSupportShips + starbase-711Sometimes there's just no time for shiny, white surfaces and pretty nurses.
Engine Lv1
ENG:1
EngineDefenceShips only-11Propulsion Engine. Increases missile dodge chance when powered.
EMP Cannon Lv2
EMP:2
CannonWeaponShips + starbase-210The EMP Cannon developed by Federation Labs. Designed to disrupt enemy electronics systems. Also inflicts considerable hull damage.
Hydra Pod Lv7
MD:7
MedicalSupportShips + starbase-711Offers free flu shots in winter, and heals crew during combat. Requires power to operate.
Small Reactor Lv1
REA:1
ReactorSupportShips + starbase-11Limited power source for basic ship.
EMP Cannon Lv3
EMP:3
CannonWeaponShips + starbase-311The EMP Cannon developed by Federation Labs. Designed to disrupt enemy electronics systems. Also inflicts considerable hull damage.
Superlaser Lv1
SPL:1
SuperWeaponWeaponShips only-112The pinnacle laser tech weaponry developed by the Federation navy. It is capable of dealing serious damage across entire bodies of ships.
Mineral Mining Laser Lv1
MLZ:1
LaserWeaponShips only-11Multi-purpose mining laser with limited offensive capacity.
Big Flying Rocket Launcher Lv1
BFR:1
SuperWeaponWeaponShips only-112Outlawed and banned across all civilized space, this black market weapon is capable of wrecking battle assets beyond immediate repair.
Warehouse Lv1
WH:1
StorageResourcesShips + starbase-16Extensive storage space for items, equipment, and modules.
Security Gate Lv1
SecurityDefenceShips + starbase-13A defensive security gate to prevent enemies from passing through your ship. Requires power to operate.
Hwacha Drone Launcher Lv1
HDL:1
SuperWeaponWeaponShips only-112A devastating Qtarian weapon designed to mass launch swarms of remote-controlled explosive drones at enemy targets.
Shield Generator Lv1
SHL:1
ShieldDefenceShips only-12Energy Shield. Provides defence against energy based weapons.
Lift Lv8
LiftSupportShips + starbase-86Turbofan lift. Provides vertical room access.
Android Studio Lv11
AS:11
AndroidDefenceShips + starbase-1112A workshop to build and deploy androids.
Missile Launcher Lv1
MSL:1
MissileWeaponShips + starbase-13Manufacture and launch projectile missiles. Effective vs Shields.
Lift Lv9
LiftSupportShips + starbase-97Turbofan lift. Provides vertical room access.
Anti Craft Laser Lv8
AA:8
AntiCraftDefenceShips + starbase-812Effective anti-craft defence system. Automatic targeting and firing when powered.
Bedroom Lv2
BED:2
BedroomSupportShips only-21Staff quarters. Increases active crew capacity.
Lift Lv10
LiftSupportShips + starbase-108Turbofan lift. Provides vertical room access.
EMP Cannon Lv4
EMP:4
CannonWeaponShips + starbase-412The EMP Cannon developed by Federation Labs. Designed to disrupt enemy electronics systems. Also inflicts considerable hull damage.
Bridge Lv2
BRD:2
BridgeSupportShips only-22Upgraded bridge systems allow a vessel improved chance at escaping from Battles.
Lift Lv11
LiftSupportShips + starbase-119Turbofan lift. Provides vertical room access.
Remodeled EMP Cannon Lv4
EMP:4
CannonWeaponShips + starbase-412A remodeled version of the standard EMP Cannon. Designed to disrupt enemy electronics systems. Also inflicts considerable hull damage.
Engine Lv2
ENG:2
EngineDefenceShips only-22Propulsion Engine. Increases missile dodge chance when powered.
Lift Lv12
LiftSupportShips + starbase-1210Turbofan lift. Provides vertical room access.
Ion Cannon Lv4
ION:4
CannonWeaponShips + starbase-412A slow yet powerful charge weapon. Causes devastating damage to target.
Small Reactor Lv2
REA:2
ReactorSupportShips + starbase-21Limited power source for basic ship.
Academy Lv1
ACA:1
TrainingSupportShips only-15Training the next generation of starship crew.
Hangar Lv10
HAN:10
CarrierWeaponShips only-1012Allows construction and launch of support vessels.
Mineral Mining Laser Lv2
MLZ:2
LaserWeaponShips only-21Multi-purpose mining laser with limited offensive capacity.
Security Gate Lv2
SecurityDefenceShips + starbase-24A defensive security gate to prevent enemies from passing through your ship. Requires power to operate.
Engine Lv11
ENG:11
EngineDefenceShips only-1112Propulsion Engine. Increases missile dodge chance when powered.
Warehouse Lv2
WH:2
StorageResourcesShips + starbase-26Extensive storage space for items, equipment, and modules.
Security Gate Lv3
SecurityDefenceShips + starbase-34A defensive security gate to prevent enemies from passing through your ship. Requires power to operate.
Gas Collector Lv13
Gas:13
GasResourcesShips only-1310Generates radioactive gas from interstellar energy waves.
Shield Generator Lv2
SHL:2
ShieldDefenceShips only-22Energy Shield. Provides defence against energy based weapons.
Bolter Lv14
BT:14
LaserWeaponShips + starbase-1412Light projectile weapon. A standard weapon found on many frigates.
Missile Launcher Lv2
MSL:2
MissileWeaponShips + starbase-23Manufacture and launch projectile missiles. Effective vs Shields.
Laser Blaster Lv6
LB:6
LaserWeaponShips only-612High-powered tactical laser designed for combat situations.
Teleport Lv1
TLP:1
TeleportWeaponShips + starbase-15Enables crew to be teleported to nearby planets and vessels.
Mineral Mining Laser Lv16
MLZ:16
LaserWeaponShips only-1612Multi-purpose mining laser with limited offensive capacity.
Teleport Lv2
TLP:2
TeleportWeaponShips + starbase-26Enables crew to be teleported to nearby planets and vessels.
Mineral Mining Laser - Soda Edition Lv16
MLZ:16
LaserWeaponShips only-1612A drunk HYDRA龍 technician accidentally spilled a can of SavySoda fluids while building the charging crystal component of this Mining Laser.
Bedroom Lv3
BED:3
BedroomSupportShips only-32Staff quarters. Increases active crew capacity.
Academy Lv2
ACA:2
TrainingSupportShips only-25Training the next generation of Starship leaders.
Minigun Lv8
MG:8
LaserWeaponShips only-812Want a good old-fashioned bullet-storm? This is the weapon for you!
Bedroom Lv4
BED:4
BedroomSupportShips only-46Staff quarters. Increases active crew capacity.
Academy Lv3
ACA:3
TrainingSupportShips only-36Training the next generation of Starship leaders.
Photon Disruptor Lv6
PD:6
LaserWeaponShips only-612A particle weapon designed to take down shield defenses and temporarily disable enemy systems.
Engine Lv3
ENG:3
EngineDefenceShips only-33Propulsion Engine. Increases missile dodge chance when powered.
Academy Lv4
ACA:4
TrainingSupportShips only-46Training the next generation of Starship leaders.
Photon Phaser Lv8
PP:8
LaserWeaponShips only-812Those pesky shields getting in the way of victory? Worry no more with this special shield buster weapon.
Engine Lv4
ENG:4
EngineDefenceShips only-44Propulsion Engine. Increases missile dodge chance when powered.
Academy Lv5
ACA:5
TrainingSupportShips only-57Training the next generation of Starship leaders.
Plasma Discharger Lv10
PLA:10
LaserWeaponShips + starbase-1012Shoots powerful plasma bolts. Requires gas for use.
Engine Lv5
ENG:5
EngineDefenceShips only-55Propulsion Engine. Increases missile dodge chance when powered.
Academy Lv6
ACA:6
TrainingSupportShips only-68Training the next generation of Starship leaders.
Lift Lv15
LiftSupportShips + starbase-1512Turbofan lift. Provides vertical room access.
Engine Lv6
ENG:6
EngineDefenceShips only-66Propulsion Engine. Increases missile dodge chance when powered.
Academy Lv7
ACA:7
TrainingSupportShips only-79Training the next generation of Starship leaders.
Railgun Lv6
RG:6
LaserWeaponShips only-612A powerful projectile gun that's capable of penetrating armor. Works by charging matter to hypersonic speeds.
Mineral Miner Lv1
MIN:1
MineralResourcesShips only-11Mining facility. Automatically extracts raw minerals from passing asteroids.
Academy Lv8
ACA:8
TrainingSupportShips only-810Training the next generation of Starship leaders.
Sterilizer Lv8
IR:8
LaserWeaponShips only-812Harness your ships cleaning products to wipe away any signs of organic matter, and leave the enemy ship sparkling clean and crewless.
Mineral Miner Lv2
MIN:2
MineralResourcesShips only-21Mining facility. Automatically extracts raw minerals from passing asteroids.
Academy Lv9
ACA:9
TrainingSupportShips only-911Training the next generation of Starship leaders.
Healing Pod Lv8
MD:8
MedicalSupportShips + starbase-812Sometimes there's just no time for shiny, white surfaces and pretty nurses.
Mineral Miner Lv3
MIN:3
MineralResourcesShips only-32Mining facility. Automatically extracts raw minerals from passing asteroids.
Command Center Lv4
CMD:4
CommandDefenceShips only-44Increase the ability to manage AI commands
Hydra Pod Lv8
MD:8
MedicalSupportShips + starbase-812Offers free flu shots in winter, and heals crew during combat. Requires power to operate.
Mineral Miner Lv4
MIN:4
MineralResourcesShips only-42Mining facility. Automatically extracts raw minerals from passing asteroids.
Command Center Lv5
CMD:5
CommandDefenceShips only-55Increase the ability to manage AI commands
Med Bay Lv8
MD:8
MedicalSupportShips + starbase-812Offers free flu shots in winter, and heals crew during combat. Requires power to operate.
Mineral Miner Lv5
MIN:5
MineralResourcesShips only-53Mining facility. Automatically extracts raw minerals from passing asteroids.
Command Center Lv6
CMD:6
CommandDefenceShips only-66Increase the ability to manage AI commands
Mineral Miner Lv13
MIN:13
MineralResourcesShips only-139Mining facility. Automatically extracts raw minerals from passing asteroids.
Mineral Miner Lv6
MIN:6
MineralResourcesShips only-63Mining facility. Automatically extracts raw minerals from passing asteroids.
Command Center Lv7
CMD:7
CommandDefenceShips only-77Increase the ability to manage AI commands
Missile Launcher Lv15
MSL:15
MissileWeaponShips + starbase-1512Manufacture and launch projectile missiles. Effective vs Shields.
Mainframe Lv1
COM:1
CommandSupportStarbase only-12Allows manual AI commands on large Starbases.
Command Center Lv8
CMD:8
CommandDefenceShips only-88Increase the ability to manage AI commands
Radar Lv6
RA:6
RadarDefenceShips + starbase-612Enables faster descrambling of cloaked ships.
Mainframe Lv2
COM:2
CommandSupportStarbase only-22Allows manual AI commands on large Starbases.
Command Center Lv9
CMD:9
CommandDefenceShips only-99Increase the ability to manage AI commands
Shield Battery Lv8
SB:8
ShieldDefenceShips only-812Auxiliary shield battery to help restore shields faster in battle.
Mainframe Lv3
COM:3
CommandSupportStarbase only-33Allows manual AI commands on large Starbases.
Cruise Missile Launcher Lv1
CML:1
StationMissileWeaponStarbase only-11Fires long range ballistic missiles. A pivotal offensive room for space stations.
Shield Generator Lv15
SHL:15
ShieldDefenceShips only-1512Energy Shield. Provides defence against energy based weapons.
Mainframe Lv4
COM:4
CommandSupportStarbase only-44Allows manual AI commands on large Starbases.
Warehouse Lv5
WH:5
StorageResourcesShips + starbase-58Extensive storage space for items, equipment, and modules.
Gas Storage Lv14
GST:14
StorageResourcesShips only-1412Increases gas storage capacity
Mainframe Lv5
COM:5
CommandSupportStarbase only-54Allows manual AI commands on large Starbases.
Shield Generator Lv13
SHL:13
ShieldDefenceShips only-1310Energy Shield. Provides defence against energy based weapons.
Mineral Storage Lv14
MST:14
StorageResourcesShips only-1412Increased mineral storage
Mainframe Lv6
COM:6
CommandSupportStarbase only-65Allows manual AI commands on large Starbases.
Shield Generator Lv14
SHL:14
ShieldDefenceShips only-1411Energy Shield. Provides defence against energy based weapons.
Teleport Lv10
TLP:10
TeleportWeaponShips + starbase-1012Enables crew to be teleported to nearby planets and vessels.
Small Reactor Lv3
REA:3
ReactorSupportShips + starbase-32Limited power source for basic ship.
Missile Launcher Lv14
MSL:14
MissileWeaponShips + starbase-1411Manufacture and launch projectile missiles. Effective vs Shields.
Security Gate Lv9
SecurityDefenceShips + starbase-910A defensive security gate to prevent enemies from passing through your ship. Requires power to operate.
Small Reactor Lv4
REA:4
ReactorSupportShips + starbase-43Limited power source for basic ship.
Hangar Lv8
HAN:8
CarrierWeaponShips only-810Allows construction and launch of support vessels.
Armor Lv13
ArmorDefenceShips + starbase-1312Reduces system damage of adjacent rooms
Small Reactor Lv5
REA:5
ReactorSupportShips + starbase-53Limited power source for basic ship.
Hangar Lv9
HAN:9
CarrierWeaponShips only-911Allows construction and launch of support vessels.
Laboratory Lv11
LAB:11
ResearchSupportShips + starbase-1112The ship science facility. Allows study of unknown technologies and artifacts.
Small Reactor Lv6
REA:6
ReactorSupportShips + starbase-64Limited power source for basic ship.
HYDRA龍 Laboratory Lv10
LAB:10
ResearchSupportShips + starbase-1011A notable disdain for human rights gives Hydra a keen edge in the development of military technology.
Gas Collector Lv1
Gas:1
GasResourcesShips only-11Generates radioactive gas from interstellar energy waves.
Android Studio Lv1
AS:1
AndroidDefenceShips + starbase-17A workshop to build and deploy androids.
Genetic Laboratory Lv10
LAB:10
ResearchSupportShips + starbase-1011It turns out you can do a lot more science if you ignore that little voice inside that tells you if things are right or wrong.
Gas Collector Lv2
Gas:2
GasResourcesShips only-21Generates radioactive gas from interstellar energy waves.
HYDRA龍 Laboratory Lv11
LAB:11
ResearchSupportShips + starbase-1112A notable disdain for human rights gives Hydra a keen edge in the development of military technology.
Gas Collector Lv3
Gas:3
GasResourcesShips only-32Generates radioactive gas from interstellar energy waves.
Genetic Laboratory Lv11
LAB:11
ResearchSupportShips + starbase-1112It turns out you can do a lot more science if you ignore that little voice inside that tells you if things are right or wrong.
Gas Collector Lv4
Gas:4
GasResourcesShips only-42Generates radioactive gas from interstellar energy waves.
Security Gate Lv4
SecurityDefenceShips + starbase-45A defensive security gate to prevent enemies from passing through your ship. Requires power to operate.
Small Reactor Lv7
REA:7
ReactorSupportShips + starbase-75Limited power source for basic ship.
Gas Collector Lv5
Gas:5
GasResourcesShips only-53Generates radioactive gas from interstellar energy waves.
Security Gate Lv5
SecurityDefenceShips + starbase-56A defensive security gate to prevent enemies from passing through your ship. Requires power to operate.
Fusion Reactor Lv11
FRE:11
ReactorSupportShips + starbase-1112Powerful reactor unit. Takes more hull space and requires gas to function.
Gas Collector Lv6
Gas:6
GasResourcesShips only-63Generates radioactive gas from interstellar energy waves.
Security Gate Lv6
SecurityDefenceShips + starbase-67A defensive security gate to prevent enemies from passing through your ship. Requires power to operate.
Warehouse Lv10
WH:10
StorageResourcesShips + starbase-1012Extensive storage space for items, equipment, and modules.
Bridge Lv3
BRD:3
BridgeSupportShips only-33Upgraded bridge systems allow a vessel improved chance at escaping from Battles.
Security Gate Lv7
SecurityDefenceShips + starbase-78A defensive security gate to prevent enemies from passing through your ship. Requires power to operate.
Cloak Generator Lv5
CG:5
StealthDefenceShips only-512Generates a cloak field around the ship. Rendering enemy weapons targeting systems useless for the duration of the cloak. Your weapons will also hold firing until the cloak field dissipates.
Bridge Lv4
BRD:4
BridgeSupportShips only-44Upgraded bridge systems allow a vessel improved chance at escaping from Battles.
Security Gate Lv8
SecurityDefenceShips + starbase-89A defensive security gate to prevent enemies from passing through your ship. Requires power to operate.
Bridge Lv12
BRD:12
BridgeSupportShips only-1211Upgraded bridge systems allow a vessel improved chance at escaping from Battles.
Bridge Lv5
BRD:5
BridgeSupportShips only-55Upgraded bridge systems allow a vessel improved chance at escaping from Battles.
Android Studio Lv2
AS:2
AndroidDefenceShips + starbase-27A workshop to build and deploy androids.
Power Capacitor Lv1
ReactorSupportShips only-112Additional power support.
Bridge Lv6
BRD:6
BridgeSupportShips only-65Upgraded bridge systems allow a vessel improved chance at escaping from Battles.
Android Studio Lv3
AS:3
AndroidDefenceShips + starbase-38A workshop to build and deploy androids.
Warp Drive Lv11
ENG:11
EngineDefenceShips only-1112Latest Warp Drive Engine Technology. Increases missile dodge chance when powered.
Teleport Lv3
TLP:3
TeleportWeaponShips + starbase-37Enables crew to be teleported to nearby planets and vessels.
Android Studio Lv4
AS:4
AndroidDefenceShips + starbase-48A workshop to build and deploy androids.
Galactic Bolter Lv14
BT:14
LaserWeaponShips + starbase-1412A light projectile weapon developed to outfit long-range combat vessels travelling the Galaxy.
Teleport Lv4
TLP:4
TeleportWeaponShips + starbase-47Enables crew to be teleported to nearby planets and vessels.
Android Studio Lv5
AS:5
AndroidDefenceShips + starbase-59A workshop to build and deploy androids.
Warp EMP Cannon Lv4
EMP:4
CannonWeaponShips + starbase-412This fearsome weapon uses Warp technology to disable enemy systems.
Teleport Lv5
TLP:5
TeleportWeaponShips + starbase-58Enables crew to be teleported to nearby planets and vessels.
Android Studio Lv6
AS:6
AndroidDefenceShips + starbase-69A workshop to build and deploy androids.
Cosmic Bridge Lv12
BRD:12
BridgeSupportShips only-1211An awe inspiring holographic galaxy fills the bridge, immersing the crew in their surrounds. Also allows a vessel improved chance at escaping from Battles.
Teleport Lv6
TLP:6
TeleportWeaponShips + starbase-69Enables crew to be teleported to nearby planets and vessels.
Android Studio Lv7
AS:7
AndroidDefenceShips + starbase-710A workshop to build and deploy androids.
Galactic Ion Cannon Lv4
ION:4
CannonWeaponShips + starbase-412Warp-variant ionic charge cannon. Causes devastating damage to its target.
Mineral Mining Laser Lv3
MLZ:3
LaserWeaponShips only-32Multi-purpose mining laser with limited offensive capacity.
Android Studio Lv8
AS:8
AndroidDefenceShips + starbase-810A workshop to build and deploy androids.
Galaxy Blaster Lv6
GB:6
LaserWeaponShips only-612High-powered tactical laser designed for combat situations.
Mineral Mining Laser Lv4
MLZ:4
LaserWeaponShips only-43Multi-purpose mining laser with limited offensive capacity.
Android Studio Lv9
AS:9
AndroidDefenceShips + starbase-911A workshop to build and deploy androids.
HYDRA龍 Engine Lv11
ENG:11
EngineDefenceShips only-1112Propulsion Engine. Increases missile dodge chance when powered.
Mineral Mining Laser Lv5
MLZ:5
LaserWeaponShips only-54Multi-purpose mining laser with limited offensive capacity.
Android Studio Lv10
AS:10
AndroidDefenceShips + starbase-1011A workshop to build and deploy androids.
Hydra Venomizer Lv8
IR:8
LaserWeaponShips only-812A top secret bioweapon, developed by Hydra scientists to directly attack enemy crews. They have been asked nicely not to use it by most major governments.
Mineral Mining Laser Lv6
MLZ:6
LaserWeaponShips only-65Multi-purpose mining laser with limited offensive capacity.
Starfleet Headquarters Lv1
HQ:1
CouncilSupportStarbase only-11Spend your day having meetings here. Recruit councillor crews from factional leaders.
Gas Mining Laser Lv9
MLZ:9
LaserWeaponShips only-97Multi-purpose mining laser with limited offensive capacity.
Mineral Storage Lv1
MST:1
StorageResourcesShips only-11Increases mineral storage capacity
Starfleet Headquarters Lv2
HQ:2
CouncilSupportStarbase only-21Spend your day having meetings here. Recruit councillor crews from factional leaders.
Gas Mining Laser Lv10
MLZ:10
LaserWeaponShips only-108Multi-purpose mining laser with limited offensive capacity.
Mineral Storage Lv2
MST:2
StorageResourcesShips only-23Increased mineral storage
Starfleet Headquarters Lv3
HQ:3
CouncilSupportStarbase only-32Spend your day having meetings here. Recruit councillor crews from factional leaders.
Gas Mining Laser Lv11
MLZ:11
LaserWeaponShips only-119Multi-purpose mining laser with limited offensive capacity.
Gas Storage Lv1
GST:1
StorageResourcesShips only-11Increases gas storage capacity
Multi Turrets Lv1
MT:1
LaserWeaponStarbase only-11A more powerful light projectile weapon than standard issue starship turrets.
Gas Mining Laser Lv12
MLZ:12
LaserWeaponShips only-1210Multi-purpose mining laser with limited offensive capacity.
Gas Storage Lv2
GST:2
StorageResourcesShips only-23Increases gas storage capacity
Printer Lv1
PRI:1
PrinterResourcesStarbase only-12Issued by the Reserve Bank. This amazing device can slowly manufacture Starbux!
Gas Mining Laser Lv13
MLZ:13
LaserWeaponShips only-1310Multi-purpose mining laser with limited offensive capacity.
Gas Storage Lv3
GST:3
StorageResourcesShips only-33Increases gas storage capacity
Large Reactor Lv1
LRE:1
ReactorSupportStarbase only-11A large reactor, typically used to power Starbases.
Gas Mining Laser Lv14
MLZ:14
LaserWeaponShips only-1411Multi-purpose mining laser with limited offensive capacity.
Gas Storage Lv4
GST:4
StorageResourcesShips only-43Increases gas storage capacity
Large Engine Lv1
ENG:1
EngineDefenceStarbase only-11Propulsion Engine. Increases missile dodge chance when powered.
Gas Mining Laser Lv15
MLZ:15
LaserWeaponShips only-1511Multi-purpose mining laser with limited offensive capacity.
Mineral Storage Lv3
MST:3
StorageResourcesShips only-33Increased mineral storage
Missile Array Lv1
MA:1
MissileWeaponStarbase only-12Manufacture and launch projectile missiles. Effective vs Shields.
Gas Mining Laser Lv16
MLZ:16
LaserWeaponShips only-1612Multi-purpose mining laser with limited offensive capacity.
Mineral Storage Lv4
MST:4
StorageResourcesShips only-43Increased mineral storage
Loading Dock Lv1
DOC:1
SupplyResourcesStarbase only-11A Loading dock for the Starbase to support trading. Generates regular supply.
Power Capacitor Lv2
ReactorSupportShips only-212Additional power support.
Mineral Storage Lv5
MST:5
StorageResourcesShips only-54Increased mineral storage
Gattling Laser Lv1
GLZ:1
LaserWeaponStarbase only-13The most popular and reliable Starbase defensive weapon.
Colored Power Capacitor Lv2
ReactorSupportShips only-212Additional power support.
Mineral Storage Lv6
MST:6
StorageResourcesShips only-64Increased mineral storage
Heavy Shield Generator Lv1
SHL:1
ShieldDefenceStarbase only-11Energy Shield. Provides defence against energy based weapons.
Spin Gym Lv9
GYM:9
TrainingSupportShips only-99Just as effective as a normal gym. But more fun!
Gas Storage Lv5
GST:5
StorageResourcesShips only-54Increases gas storage capacity
Multi Turrets Lv2
MT:2
LaserWeaponStarbase only-21A more powerful light projectile weapon than standard issue starship turrets.
Gas Storage Lv6
GST:6
StorageResourcesShips only-64Increases gas storage capacity
Multi Turrets Lv3
MT:3
LaserWeaponStarbase only-32A more powerful light projectile weapon than standard issue starship turrets.
Hydrascale Armor Lv13
ArmorDefenceShips + starbase-1312Reduces system damage of adjacent rooms
Mineral Storage Lv7
MST:7
StorageResourcesShips only-74Increased mineral storage
Multi Turrets Lv4
MT:4
LaserWeaponStarbase only-43A more powerful light projectile weapon than standard issue starship turrets.
Radiant Scale Armor Lv13
ArmorDefenceShips + starbase-1312Reduces system damage of adjacent rooms
Mineral Storage Lv8
MST:8
StorageResourcesShips only-85Increased mineral storage
Multi Turrets Lv5
MT:5
LaserWeaponStarbase only-53A more powerful light projectile weapon than standard issue starship turrets.
Hydra Mineral Vault Lv14
HMV:14
StorageResourcesShips only-1412A treasure vault fit for a Draconic space traveler.
Mineral Storage Lv9
MST:9
StorageResourcesShips only-95Increased mineral storage
Multi Turrets Lv6
MT:6
LaserWeaponStarbase only-64A more powerful light projectile weapon than standard issue starship turrets.
Automated Mineral Vendor Lv14
AMV:14
StorageResourcesShips only-1412A treasure vault fit for a Draconic space traveler.
Gas Storage Lv7
GST:7
StorageResourcesShips only-74Increases gas storage capacity
Multi Turrets Lv7
MT:7
LaserWeaponStarbase only-75A more powerful light projectile weapon than standard issue starship turrets.
Irradiator Lv7
IR:7
LaserWeaponShips only-711The latest advancements on directed-energy weapon tech allows you to melt enemy personnel in a matter of seconds.
Gas Storage Lv8
GST:8
StorageResourcesShips only-85Increases gas storage capacity
Multi Turrets Lv8
MT:8
LaserWeaponStarbase only-85A more powerful light projectile weapon than standard issue starship turrets.
Irradiator Lv8
IR:8
LaserWeaponShips only-812The latest advancements on directed-energy weapon tech allows you to melt enemy personnel in a matter of seconds.
Gas Storage Lv9
GST:9
StorageResourcesShips only-95Increases gas storage capacity
Multi Turrets Lv9
MT:9
LaserWeaponStarbase only-96A more powerful light projectile weapon than standard issue starship turrets.
Galaxy Gate Lv10
TLP:10
TeleportWeaponShips + starbase-1012Enables crew to be teleported to nearby planets and vessels.
Large Reactor Lv2
LRE:2
ReactorSupportStarbase only-21A large reactor, typically used to power Starbases.
Hydragate Lv10
TLP:10
TeleportWeaponShips + starbase-1012Enables crew to be teleported to nearby planets and vessels.
Laboratory Lv1
LAB:1
ResearchSupportShips + starbase-13The ship science facility. Allows study of unknown technologies and artifacts.
Large Reactor Lv3
LRE:3
ReactorSupportStarbase only-32A large reactor, typically used to power Starbases.
Coal Factory Lv11
CF:11
ReactorSupportShips + starbase-1112Best thing about coal power in space is that it won't contribute to global warming!
Laboratory Lv2
LAB:2
ResearchSupportShips + starbase-24The ship science facility. Allows study of unknown technologies and artifacts.
Large Reactor Lv4
LRE:4
ReactorSupportStarbase only-42A large reactor, typically used to power Starbases.
2020 Gilded Crown Beacon Lv1
ArmorDefenceShips + starbase-112020 December Tournament Commemorative Beacon.
Laboratory Lv3
LAB:3
ResearchSupportShips + starbase-35The ship science facility. Allows study of unknown technologies and artifacts.
Large Reactor Lv5
LRE:5
ReactorSupportStarbase only-53A large reactor, typically used to power Starbases.
2020 Gilded Beacon Lv1
ArmorDefenceShips + starbase-112020 December Tournament Commemorative Beacon.
Command Center Lv1
CMD:1
CommandDefenceShips only-14Enables AI for all your rooms and crew allowing custom automation of your ship.
Large Reactor Lv6
LRE:6
ReactorSupportStarbase only-63A large reactor, typically used to power Starbases.
2020 Silver Crown Beacon Lv1
ArmorDefenceShips + starbase-112020 December Tournament Commemorative Beacon.
Command Center Lv2
CMD:2
CommandDefenceShips only-24Increase the ability to manage AI commands
Large Reactor Lv7
LRE:7
ReactorSupportStarbase only-74A large reactor, typically used to power Starbases.
2020 Silver Beacon Lv1
ArmorDefenceShips + starbase-112020 December Tournament Commemorative Beacon.
Command Center Lv3
CMD:3
CommandDefenceShips only-34Increase the ability to manage AI commands
Heavy Shield Generator Lv2
SHL:2
ShieldDefenceStarbase only-22Energy Shield. Provides defence against energy based weapons.
Missile Launcher Lv3
MSL:3
MissileWeaponShips + starbase-34Manufacture and launch projectile missiles. Effective vs Shields.
Heavy Shield Generator Lv3
SHL:3
ShieldDefenceStarbase only-32Energy Shield. Provides defence against energy based weapons.
Firework Missile Launcher Lv15
MSL:15
MissileWeaponShips + starbase-1512KABOOM! Fireworks! Manufacture and launch projectile missiles. Effective vs Shields.
Missile Launcher Lv4
MSL:4
MissileWeaponShips + starbase-44Manufacture and launch projectile missiles. Effective vs Shields.
Heavy Shield Generator Lv4
SHL:4
ShieldDefenceStarbase only-43Energy Shield. Provides defence against energy based weapons.
Security Gate Lv10
SecurityDefenceShips + starbase-1012A defensive security gate to prevent enemies from passing through your ship. Requires power to operate.
Missile Launcher Lv5
MSL:5
MissileWeaponShips + starbase-55Manufacture and launch projectile missiles. Effective vs Shields.
Heavy Shield Generator Lv5
SHL:5
ShieldDefenceStarbase only-54Energy Shield. Provides defence against energy based weapons.
Mineral Miner Lv7
MIN:7
MineralResourcesShips only-74Mining facility. Automatically extracts raw minerals from passing asteroids.
Heavy Shield Generator Lv6
SHL:6
ShieldDefenceStarbase only-65Energy Shield. Provides defence against energy based weapons.
Hydradar Lv6
RA:6
RadarDefenceShips + starbase-612The ideal spyware for evil masterminds. Enables faster descrambling of cloaked ships.
Mineral Miner Lv8
MIN:8
MineralResourcesShips only-84Mining facility. Automatically extracts raw minerals from passing asteroids.
Subspace Radar Lv6
RA:6
RadarDefenceShips + starbase-612Enables faster descrambling of cloaked ships.
Mineral Miner Lv9
MIN:9
MineralResourcesShips only-95Mining facility. Automatically extracts raw minerals from passing asteroids.
Defense Platform Lv0
DP:0
NoneDefenceShips only-012An empty anti-craft defense platform. Can be upgraded into different anti-craft types.
Gas Collector Lv7
Gas:7
GasResourcesShips only-74Generates radioactive gas from interstellar energy waves.
Loading Dock Lv2
DOC:2
SupplyResourcesStarbase only-21A Loading dock for the Starbase to support trading. Generates regular supply.
Avenger Defense System Lv1
AV:1
AntiCraftDefenceShips only-112A power missile defence system designed in taking down heavily armored crafts.
Gas Collector Lv8
Gas:8
GasResourcesShips only-84Generates radioactive gas from interstellar energy waves.
Loading Dock Lv3
DOC:3
SupplyResourcesStarbase only-32A Loading dock for the Starbase to support trading. Generates regular supply.
Avenger Defense System Lv2
AV:2
AntiCraftDefenceShips only-212A power missile defence system designed in taking down heavily armored crafts.
Gas Collector Lv9
Gas:9
GasResourcesShips only-95Generates radioactive gas from interstellar energy waves.
Loading Dock Lv4
DOC:4
SupplyResourcesStarbase only-42A Loading dock for the Starbase to support trading. Generates regular supply.
Avenger Defense System Lv3
AV:3
AntiCraftDefenceShips only-312A power missile defence system designed in taking down heavily armored crafts.
Mineral Miner Lv10
MIN:10
MineralResourcesShips only-105Mining facility. Automatically extracts raw minerals from passing asteroids.
Loading Dock Lv5
DOC:5
SupplyResourcesStarbase only-53A Loading dock for the Starbase to support trading. Generates regular supply.
Seeker Defense System Lv1
SD:1
AntiCraftDefenceShips only-112Cutting-edge missile systems designed to take out small craft at extreme range.
Mineral Miner Lv11
MIN:11
MineralResourcesShips only-117Mining facility. Automatically extracts raw minerals from passing asteroids.
Loading Dock Lv6
DOC:6
SupplyResourcesStarbase only-63A Loading dock for the Starbase to support trading. Generates regular supply.
Seeker Defense System Lv2
SD:2
AntiCraftDefenceShips only-212Cutting-edge missile systems designed to take out small craft at extreme range.
Mineral Miner Lv12
MIN:12
MineralResourcesShips only-128Mining facility. Automatically extracts raw minerals from passing asteroids.
Loading Dock Lv7
DOC:7
SupplyResourcesStarbase only-74A Loading dock for the Starbase to support trading. Generates regular supply.
Seeker Defense System Lv3
SD:3
AntiCraftDefenceShips only-312Cutting-edge missile systems designed to take out small craft at extreme range.
Gas Storage Lv10
GST:10
StorageResourcesShips only-106Increases gas storage capacity
Starfleet Headquarters Lv4
HQ:4
CouncilSupportStarbase only-43Spend your day having meetings here. Recruit councillor crews from factional leaders.
Chromatic Hologram Projector Lv5
CG:5
StealthDefenceShips only-512Projects a holographic field around the ship. Rendering enemy weapons targeting systems useless for the duration of the cloak. Your weapons will also hold firing until the holo-field dissipates.
Mineral Storage Lv10
MST:10
StorageResourcesShips only-106Increased mineral storage
Starfleet Headquarters Lv5
HQ:5
CouncilSupportStarbase only-54Spend your day having meetings here. Recruit councillor crews from factional leaders.
Hologram Projector Lv5
CG:5
StealthDefenceShips only-512Projects a holographic field around the ship. Rendering enemy weapons targeting systems useless for the duration of the cloak. Your weapons will also hold firing until the holo-field dissipates.
Mineral Storage Lv11
MST:11
StorageResourcesShips only-117Increased mineral storage
Mineral Storage Lv12
MST:12
StorageResourcesShips only-128Increased mineral storage
Large Engine Lv2
ENG:2
EngineDefenceStarbase only-21Propulsion Engine. Increases missile dodge chance when powered.
Gas Storage Lv11
GST:11
StorageResourcesShips only-117Increases gas storage capacity
Large Engine Lv3
ENG:3
EngineDefenceStarbase only-32Propulsion Engine. Increases missile dodge chance when powered.
Gas Storage Lv12
GST:12
StorageResourcesShips only-128Increases gas storage capacity
Large Engine Lv4
ENG:4
EngineDefenceStarbase only-43Propulsion Engine. Increases missile dodge chance when powered.
Armor Lv1
ArmorDefenceShips + starbase-11Reduces system damage of adjacent rooms
Large Engine Lv5
ENG:5
EngineDefenceStarbase only-54Propulsion Engine. Increases missile dodge chance when powered.
Shield Generator Lv3
SHL:3
ShieldDefenceShips only-33Energy Shield. Provides defence against energy based weapons.
Large Engine Lv6
ENG:6
EngineDefenceStarbase only-65Propulsion Engine. Increases missile dodge chance when powered.
Armor Lv2
ArmorDefenceShips + starbase-22Reduces system damage of adjacent rooms
Large Engine Lv7
ENG:7
EngineDefenceStarbase only-75Propulsion Engine. Increases missile dodge chance when powered.
Armor Lv3
ArmorDefenceShips + starbase-33Reduces system damage of adjacent rooms
Gattling Laser Lv2
GLZ:2
LaserWeaponStarbase only-23The most popular and reliable Starbase defensive weapon.
Gattling Laser Lv3
GLZ:3
LaserWeaponStarbase only-34The most popular and reliable Starbase defensive weapon.
Gattling Laser Lv4
GLZ:4
LaserWeaponStarbase only-44The most popular and reliable Starbase defensive weapon.
Plasma Discharger Lv1
PLA:1
LaserWeaponShips + starbase-17Shoots powerful plasma bolts. Requires gas for use.
Gattling Laser Lv5
GLZ:5
LaserWeaponStarbase only-55The most popular and reliable Starbase defensive weapon.
Egg Machine Lv5
BIO:5
RecyclingResourcesShips only-511This brightly colored machine distributes DNA sequences in happy egg-shaped surprises! Converts dead corpses into gas or blends living crew into useful items.
Plasma Discharger Lv2
PLA:2
LaserWeaponShips + starbase-27Shoots powerful plasma bolts. Requires gas for use.
Gattling Laser Lv6
GLZ:6
LaserWeaponStarbase only-65The most popular and reliable Starbase defensive weapon.
Hydra Brood Clutch Lv14
GST:14
StorageResourcesShips only-1412A primordial alien hatchery. Increases gas storage capacity.
Plasma Discharger Lv3
PLA:3
LaserWeaponShips + starbase-38Shoots powerful plasma bolts. Requires gas for use.
Printer Lv2
PRI:2
PrinterResourcesStarbase only-23Issued by the Reserve Bank. This amazing device can slowly manufacture Starbux!
Experimental Gas Storage Lv14
GST:14
StorageResourcesShips only-1412A 'secure' depot for alien gases. Increases gas storage capacity.
Plasma Discharger Lv4
PLA:4
LaserWeaponShips + starbase-48Shoots powerful plasma bolts. Requires gas for use.
Printer Lv3
PRI:3
PrinterResourcesStarbase only-34Issued by the Reserve Bank. This amazing device can slowly manufacture Starbux!
Nitrogen Helio-Cannon Lv10
PLA:10
LaserWeaponShips + starbase-1012Retrofit your Level 10 Plasma Discharger. Shoots powerful plasma bolts. Requires gas for use.
Plasma Discharger Lv5
PLA:5
LaserWeaponShips + starbase-59Shoots powerful plasma bolts. Requires gas for use.
Printer Lv4
PRI:4
PrinterResourcesStarbase only-45Issued by the Reserve Bank. This amazing device can slowly manufacture Starbux!
Hydragen Helio-Cannon Lv10
PLA:10
LaserWeaponShips + starbase-1012Retrofit your Level 10 Plasma Discharger for a rare, Draconic design. Shoots powerful plasma bolts. Requires gas for use.
Shield Generator Lv4
SHL:4
ShieldDefenceShips only-43Energy Shield. Provides defence against energy based weapons.
Large Reactor Lv8
LRE:8
ReactorSupportStarbase only-85A large reactor, typically used to power Starbases.
Shield Generator Lv5
SHL:5
ShieldDefenceShips only-54Energy Shield. Provides defence against energy based weapons.
Large Reactor Lv9
LRE:9
ReactorSupportStarbase only-95A large reactor, typically used to power Starbases.
Hawking Power Core Lv7
REA:7
ReactorSupportShips + starbase-75Retrofit your Level 7 Small Reactor for a rare future-tech design. Limited power source for basic ship.
Missile Array Lv2
MA:2
MissileWeaponStarbase only-22Manufacture and launch projectile missiles. Effective vs Shields.
Dragonheart Reactor Core Lv7
REA:7
ReactorSupportShips + starbase-75Retrofit your Level 7 Small Reactor for a rare, Draconic design. Limited power source for basic ship.
Gas Collector Lv10
Gas:10
GasResourcesShips only-106Generates radioactive gas from interstellar energy waves.
Missile Array Lv3
MA:3
MissileWeaponStarbase only-33Manufacture and launch projectile missiles. Effective vs Shields.
Solar Panel Armor Lv13
ArmorDefenceShips + starbase-1312Reduces system damage of adjacent rooms
Gas Collector Lv11
Gas:11
GasResourcesShips only-119Generates radioactive gas from interstellar energy waves.
Missile Array Lv4
MA:4
MissileWeaponStarbase only-43Manufacture and launch projectile missiles. Effective vs Shields.
Gas Collector Lv12
Gas:12
GasResourcesShips only-129Generates radioactive gas from interstellar energy waves.
Missile Array Lv5
MA:5
MissileWeaponStarbase only-54Manufacture and launch projectile missiles. Effective vs Shields.
Bolter Lv1
BT:1
LaserWeaponShips + starbase-11Light projectile weapon. A standard weapon found on many frigates.
Missile Array Lv6
MA:6
MissileWeaponStarbase only-64Manufacture and launch projectile missiles. Effective vs Shields.
Bolter Lv2
BT:2
LaserWeaponShips + starbase-22Light projectile weapon. A standard weapon found on many frigates.
Missile Array Lv7
MA:7
MissileWeaponStarbase only-75Manufacture and launch projectile missiles. Effective vs Shields.
Bolter Lv3
BT:3
LaserWeaponShips + starbase-33Light projectile weapon. A standard weapon found on many frigates.
Loading Dock Lv8
DOC:8
SupplyResourcesStarbase only-84A Loading dock for the Starbase to support trading. Generates regular supply.
Repurposed Orbital Defender Lv4
ION:4
CannonWeaponShips + starbase-412ROD-231 Edition. A slow yet powerful charge weapon. Causes devastating damage to target.
Bolter Lv4
BT:4
LaserWeaponShips + starbase-44Light projectile weapon. A standard weapon found on many frigates.
Loading Dock Lv9
DOC:9
SupplyResourcesStarbase only-95A Loading dock for the Starbase to support trading. Generates regular supply.
TALON Twin Defender Lv4
ION:4
CannonWeaponShips + starbase-412TTD-219 Prototype. A slow yet powerful charge weapon. Causes devastating damage to target.
Fusion Reactor Lv1
FRE:1
ReactorSupportShips + starbase-18Powerful reactor unit. Takes more hull space and requires gas to function.
Cruise Missile Launcher Lv2
CML:2
StationMissileWeaponStarbase only-21Fires long range ballistic missiles. A pivotal offensive room for space stations.
Fusion Reactor Lv2
FRE:2
ReactorSupportShips + starbase-28Powerful reactor unit. Takes more hull space and requires gas to function.
Cruise Missile Launcher Lv3
CML:3
StationMissileWeaponStarbase only-32Fires long range ballistic missiles. A pivotal offensive room for space stations.
Mineral Mining Laser Lv7
MLZ:7
LaserWeaponShips only-75Multi-purpose mining laser with limited offensive capacity.
Cruise Missile Launcher Lv4
CML:4
StationMissileWeaponStarbase only-43Fires long range ballistic missiles. A pivotal offensive room for space stations.
Mineral Mining Laser Lv8
MLZ:8
LaserWeaponShips only-86Multi-purpose mining laser with limited offensive capacity.
Cruise Missile Launcher Lv5
CML:5
StationMissileWeaponStarbase only-54Fires long range ballistic missiles. A pivotal offensive room for space stations.
Mineral Mining Laser Lv9
MLZ:9
LaserWeaponShips only-97Multi-purpose mining laser with limited offensive capacity.
Cruise Missile Launcher Lv6
CML:6
StationMissileWeaponStarbase only-65Fires long range ballistic missiles. A pivotal offensive room for space stations.
Mineral Mining Laser Lv10
MLZ:10
LaserWeaponShips only-108Multi-purpose mining laser with limited offensive capacity.
Robotics Bay Lv1
Rob:1
AndroidDefenceStarbase only-14A large scale robotics bay. Commonly seen in larger Starbases.
Vault Lv1
VAL:1
StorageResourcesStarbase only-14A place to keep all the fleet equipment safe. Also serves as a shelter during nuclear fallout.
Shield Generator Lv6
SHL:6
ShieldDefenceShips only-64Energy Shield. Provides defence against energy based weapons.
Vault Lv2
VAL:2
StorageResourcesStarbase only-24A place to keep all the fleet equipment safe. Also serves as a shelter during nuclear fallout.
Fleet Council Lv1
FLE:1
CouncilDefenceShips only-14Join a Starfleet. Send crew on expeditions and dominate the galaxy together.
Vault Lv3
VAL:3
StorageResourcesStarbase only-35A place to keep all the fleet equipment safe. Also serves as a shelter during nuclear fallout.
Armor Lv4
ArmorDefenceShips + starbase-44Reduces system damage of adjacent rooms
Vault Lv4
VAL:4
StorageResourcesStarbase only-46A place to keep all the fleet equipment safe. Also serves as a shelter during nuclear fallout.
Armor Lv5
ArmorDefenceShips + starbase-55Reduces system damage of adjacent rooms
Vault Lv5
VAL:5
StorageResourcesStarbase only-57A place to keep all the fleet equipment safe. Also serves as a shelter during nuclear fallout.
Armor Lv6
ArmorDefenceShips + starbase-66Reduces system damage of adjacent rooms
Missile Array Lv8
MA:8
MissileWeaponStarbase only-86Manufacture and launch projectile missiles. Effective vs Shields.
Armor Lv7
ArmorDefenceShips + starbase-77Reduces system damage of adjacent rooms
Missile Array Lv9
MA:9
MissileWeaponStarbase only-97Manufacture and launch projectile missiles. Effective vs Shields.
Plasma Discharger Lv6
PLA:6
LaserWeaponShips + starbase-69Shoots powerful plasma bolts. Requires gas for use.
Missile Array Lv10
MA:10
MissileWeaponStarbase only-108Manufacture and launch projectile missiles. Effective vs Shields.
Plasma Discharger Lv7
PLA:7
LaserWeaponShips + starbase-710Shoots powerful plasma bolts. Requires gas for use.
Warehouse Lv6
WH:6
StorageResourcesShips + starbase-68Extensive storage space for items, equipment, and modules.
Laboratory Lv4
LAB:4
ResearchSupportShips + starbase-46The ship science facility. Allows study of unknown technologies and artifacts.
Warehouse Lv7
WH:7
StorageResourcesShips + starbase-79Extensive storage space for items, equipment, and modules.
Laboratory Lv5
LAB:5
ResearchSupportShips + starbase-57The ship science facility. Allows study of unknown technologies and artifacts.
Warehouse Lv8
WH:8
StorageResourcesShips + starbase-810Extensive storage space for items, equipment, and modules.
Teleport Lv7
TLP:7
TeleportWeaponShips + starbase-710Enables crew to be teleported to nearby planets and vessels.
Warehouse Lv9
WH:9
StorageResourcesShips + starbase-911Extensive storage space for items, equipment, and modules.
Teleport Lv8
TLP:8
TeleportWeaponShips + starbase-810Enables crew to be teleported to nearby planets and vessels.
Starport Lv1
STA:1
CarrierWeaponStarbase only-16Allows construction and launch of support vessels.
Plasma Discharger Lv8
PLA:8
LaserWeaponShips + starbase-810Shoots powerful plasma bolts. Requires gas for use.
Starport Lv2
STA:2
CarrierWeaponStarbase only-26Allows construction and launch of support vessels.
Missile Launcher Lv6
MSL:6
MissileWeaponShips + starbase-65Manufacture and launch projectile missiles. Effective vs Shields.
Starport Lv3
STA:3
CarrierWeaponStarbase only-37Allows construction and launch of support vessels.
Missile Launcher Lv7
MSL:7
MissileWeaponShips + starbase-76Manufacture and launch projectile missiles. Effective vs Shields.
Starport Lv4
STA:4
CarrierWeaponStarbase only-47Allows construction and launch of support vessels.
Missile Launcher Lv8
MSL:8
MissileWeaponShips + starbase-87Manufacture and launch projectile missiles. Effective vs Shields.
Missile Launcher Lv9
MSL:9
MissileWeaponShips + starbase-98Manufacture and launch projectile missiles. Effective vs Shields.
Apocalypse Missile Array Lv1
AMA:1
MissileWeaponStarbase only-17A heavy weapons system found on advanced Starbases.
Fusion Reactor Lv3
FRE:3
ReactorSupportShips + starbase-39Powerful reactor unit. Takes more hull space and requires gas to function.
Fusion Reactor Lv4
FRE:4
ReactorSupportShips + starbase-49Powerful reactor unit. Takes more hull space and requires gas to function.
Hangar Lv1
HAN:1
CarrierWeaponShips only-16Allows construction and launch of support vessels.
Fleet Council Lv2
FLE:2
CouncilDefenceShips only-25Join a Starfleet. Send crew on expeditions and dominate the galaxy together.
Fleet Council Lv3
FLE:3
CouncilDefenceShips only-36Join a Starfleet. Send crew on expeditions and dominate the galaxy together.
Backup Capacitor Lv1
BC:1
ReactorSupportStarbase only-13Provides limited additional supply of power. Typically found on larger starbases.
Fleet Council Lv4
FLE:4
CouncilDefenceShips only-49Join a Starfleet. Send crew on expeditions and dominate the galaxy together.
Backup Capacitor Lv2
BC:2
ReactorSupportStarbase only-25Provides limited additional supply of power. Typically found on larger starbases.
Fleet Council Lv5
FLE:5
CouncilDefenceShips only-510Join a Starfleet. Send crew on expeditions and dominate the galaxy together.
Backup Capacitor Lv3
BC:3
ReactorSupportStarbase only-37Provides limited additional supply of power. Typically found on larger starbases.
Anti Craft Missiles Lv1
AM:1
AntiCraftDefenceStarbase only-12Effective defence against enemy support craft.
Anti Craft Laser Lv1
AA:1
AntiCraftDefenceShips + starbase-15Effective anti-craft defence system. Automatic targeting and firing when powered.
Fusion Reactor Lv5
FRE:5
ReactorSupportShips + starbase-510Powerful reactor unit. Takes more hull space and requires gas to function.
Fusion Reactor Lv6
FRE:6
ReactorSupportShips + starbase-610Powerful reactor unit. Takes more hull space and requires gas to function.
Bolter Lv5
BT:5
LaserWeaponShips + starbase-55Light projectile weapon. A standard weapon found on many frigates.
Bolter Lv6
BT:6
LaserWeaponShips + starbase-65Light projectile weapon. A standard weapon found on many frigates.
Cloak Generator Lv1
CG:1
StealthDefenceShips only-110Generates a cloak field around the ship. Rendering enemy weapons targeting systems useless for the duration of the cloak. Your weapons will also hold firing until the cloak field dissipates.
Bolter Lv7
BT:7
LaserWeaponShips + starbase-76Light projectile weapon. A standard weapon found on many frigates.
Laboratory Lv6
LAB:6
ResearchSupportShips + starbase-67The ship science facility. Allows study of unknown technologies and artifacts.
Laboratory Lv7
LAB:7
ResearchSupportShips + starbase-78The ship science facility. Allows study of unknown technologies and artifacts.
Lift Lv13
LiftSupportShips + starbase-1311Turbofan lift. Provides vertical room access.
Laboratory Lv8
LAB:8
ResearchSupportShips + starbase-89The ship science facility. Allows study of unknown technologies and artifacts.
Lift Lv14
LiftSupportShips + starbase-1411Turbofan lift. Provides vertical room access.
Hangar Lv2
HAN:2
CarrierWeaponShips only-27Allows construction and launch of support vessels.
Hangar Lv3
HAN:3
CarrierWeaponShips only-38Allows construction and launch of support vessels.
Bio Recycling Lv1
BIO:1
RecyclingResourcesShips only-19Biochemistry Recycling Facility. Converts dead corpses into gas or blends living crew into useful items.
Anti Craft Laser Lv2
AA:2
AntiCraftDefenceShips + starbase-26Effective anti-craft defence system. Automatic targeting and firing when powered.
Radar Lv2
RA:2
RadarDefenceShips + starbase-29Enables faster descrambling of cloaked ships.
Anti Craft Laser Lv3
AA:3
AntiCraftDefenceShips + starbase-37Effective anti-craft defence system. Automatic targeting and firing when powered.
Radar Lv3
RA:3
RadarDefenceShips + starbase-310Enables faster descrambling of cloaked ships.
Anti Craft Laser Lv4
AA:4
AntiCraftDefenceShips + starbase-48Effective anti-craft defence system. Automatic targeting and firing when powered.
Cloak Generator Lv2
CG:2
StealthDefenceShips only-210Generates a cloak field around the ship. Rendering enemy weapons targeting systems useless for the duration of the cloak. Your weapons will also hold firing until the cloak field dissipates.
Anti Craft Laser Lv5
AA:5
AntiCraftDefenceShips + starbase-59Effective anti-craft defence system. Automatic targeting and firing when powered.
Cloak Generator Lv3
CG:3
StealthDefenceShips only-311Generates a cloak field around the ship. Rendering enemy weapons targeting systems useless for the duration of the cloak. Your weapons will also hold firing until the cloak field dissipates.
Anti Craft Laser Lv6
AA:6
AntiCraftDefenceShips + starbase-610Effective anti-craft defence system. Automatic targeting and firing when powered.
Cloak Generator Lv4
CG:4
StealthDefenceShips only-411Generates a cloak field around the ship. Rendering enemy weapons targeting systems useless for the duration of the cloak. Your weapons will also hold firing until the cloak field dissipates.
Anti Craft Laser Lv7
AA:7
AntiCraftDefenceShips + starbase-710Effective anti-craft defence system. Automatic targeting and firing when powered.
Radar Lv4
RA:4
RadarDefenceShips + starbase-410Enables faster descrambling of cloaked ships.
Anti Craft Missiles Lv2
AM:2
AntiCraftDefenceStarbase only-22Effective defence against enemy support craft.
Fusion Reactor Lv9
FRE:9
ReactorSupportShips + starbase-911Powerful reactor unit. Takes more hull space and requires gas to function.
Anti Craft Missiles Lv3
AM:3
AntiCraftDefenceStarbase only-33Effective defence against enemy support craft.
Fusion Reactor Lv10
FRE:10
ReactorSupportShips + starbase-1011Powerful reactor unit. Takes more hull space and requires gas to function.
Anti Craft Missiles Lv4
AM:4
AntiCraftDefenceStarbase only-44Effective defence against enemy support craft.
Anti Craft Missiles Lv5
AM:5
AntiCraftDefenceStarbase only-55Effective defence against enemy support craft.
Mineral Mining Laser Lv11
MLZ:11
LaserWeaponShips only-119Multi-purpose mining laser with limited offensive capacity.
Mineral Mining Laser Lv12
MLZ:12
LaserWeaponShips only-1210Multi-purpose mining laser with limited offensive capacity.
Teleport Lv9
TLP:9
TeleportWeaponShips + starbase-911Enables crew to be teleported to nearby planets and vessels.
Mineral Mining Laser Lv13
MLZ:13
LaserWeaponShips only-1310Multi-purpose mining laser with limited offensive capacity.
Mineral Mining Laser Lv15
MLZ:15
LaserWeaponShips only-1511Multi-purpose mining laser with limited offensive capacity.
Bolter Lv8
BT:8
LaserWeaponShips + starbase-87Light projectile weapon. A standard weapon found on many frigates.
Ion Cannon Lv3
ION:3
CannonWeaponShips + starbase-311A slow yet powerful charge weapon. Causes devastating damage to target.
Bolter Lv9
BT:9
LaserWeaponShips + starbase-98Light projectile weapon. A standard weapon found on many frigates.
Bolter Lv10
BT:10
LaserWeaponShips + starbase-108Light projectile weapon. A standard weapon found on many frigates.
Bolter Lv11
BT:11
LaserWeaponShips + starbase-119Light projectile weapon. A standard weapon found on many frigates.
Radar Lv5
RA:5
RadarDefenceShips + starbase-511Enables faster descrambling of cloaked ships.
Hangar Lv4
HAN:4
CarrierWeaponShips only-48Allows construction and launch of support vessels.
Shield Generator Lv7
SHL:7
ShieldDefenceShips only-75Energy Shield. Provides defence against energy based weapons.
Shield Generator Lv8
SHL:8
ShieldDefenceShips only-86Energy Shield. Provides defence against energy based weapons.
Medium Weapons Platform Lv0
MWP:0
NoneWeaponShips only-08An empty weapons platform. Can be upgraded into different weapon types.
Bolter Lv12
BT:12
LaserWeaponShips + starbase-1210Light projectile weapon. A standard weapon found on many frigates.
Railgun Lv1
RG:1
LaserWeaponShips only-18A powerful projectile gun that's capable of penetrating armor. Works by charging matter to hypersonic speeds.
Bolter Lv13
BT:13
LaserWeaponShips + starbase-1310Light projectile weapon. A standard weapon found on many frigates.
Laser Blaster Lv1
LB:1
LaserWeaponShips only-18High-powered tactical laser designed for combat situations.
Missile Launcher Lv10
MSL:10
MissileWeaponShips + starbase-109Manufacture and launch projectile missiles. Effective vs Shields.
Photon Disruptor Lv1
PD:1
LaserWeaponShips only-18A particle weapon designed to take down shield defenses and temporarily disable enemy systems.
Missile Launcher Lv11
MSL:11
MissileWeaponShips + starbase-119Manufacture and launch projectile missiles. Effective vs Shields.
Bio Recycling Lv2
BIO:2
RecyclingResourcesShips only-29Biochemistry Recycling Facility. Converts dead corpses into gas or blends living crew into useful items.
Missile Launcher Lv12
MSL:12
MissileWeaponShips + starbase-1210Manufacture and launch projectile missiles. Effective vs Shields.
Bio Recycling Lv3
BIO:3
RecyclingResourcesShips only-310Biochemistry Recycling Facility. Converts dead corpses into gas or blends living crew into useful items.
Bridge Lv7
BRD:7
BridgeSupportShips only-76Upgraded bridge systems allow a vessel improved chance at escaping from Battles.
Bio Recycling Lv4
BIO:4
RecyclingResourcesShips only-410Biochemistry Recycling Facility. Converts dead corpses into gas or blends living crew into useful items.
Bridge Lv8
BRD:8
BridgeSupportShips only-87Upgraded bridge systems allow a vessel improved chance at escaping from Battles.
Bio Recycling Lv5
BIO:5
RecyclingResourcesShips only-511Biochemistry Recycling Facility. Converts dead corpses into gas or blends living crew into useful items.
Shield Generator Lv9
SHL:9
ShieldDefenceShips only-97Energy Shield. Provides defence against energy based weapons.
Laser Blaster Lv2
LB:2
LaserWeaponShips only-29High-powered tactical laser designed for combat situations.
Shield Generator Lv10
SHL:10
ShieldDefenceShips only-108Energy Shield. Provides defence against energy based weapons.
Laser Blaster Lv3
LB:3
LaserWeaponShips only-310High-powered tactical laser designed for combat situations.
Shield Generator Lv11
SHL:11
ShieldDefenceShips only-119Energy Shield. Provides defence against energy based weapons.
Laser Blaster Lv4
LB:4
LaserWeaponShips only-411High-powered tactical laser designed for combat situations.
Shield Generator Lv12
SHL:12
ShieldDefenceShips only-1210Energy Shield. Provides defence against energy based weapons.
Laser Blaster Lv5
LB:5
LaserWeaponShips only-511High-powered tactical laser designed for combat situations.
Engine Lv7
ENG:7
EngineDefenceShips only-77Propulsion Engine. Increases missile dodge chance when powered.
Railgun Lv2
RG:2
LaserWeaponShips only-29A powerful projectile gun that's capable of penetrating armor. Works by charging matter to hypersonic speeds.
Bridge Lv9
BRD:9
BridgeSupportShips only-98Upgraded bridge systems allow a vessel improved chance at escaping from Battles.
Railgun Lv3
RG:3
LaserWeaponShips only-310A powerful projectile gun that's capable of penetrating armor. Works by charging matter to hypersonic speeds.
Bridge Lv10
BRD:10
BridgeSupportShips only-108Upgraded bridge systems allow a vessel improved chance at escaping from Battles.
Railgun Lv4
RG:4
LaserWeaponShips only-411A powerful projectile gun that's capable of penetrating armor. Works by charging matter to hypersonic speeds.
Bridge Lv11
BRD:11
BridgeSupportShips only-119Upgraded bridge systems allow a vessel improved chance at escaping from Battles.
Railgun Lv5
RG:5
LaserWeaponShips only-511A powerful projectile gun that's capable of penetrating armor. Works by charging matter to hypersonic speeds.
Engine Lv8
ENG:8
EngineDefenceShips only-88Propulsion Engine. Increases missile dodge chance when powered.
Photon Disruptor Lv2
PD:2
LaserWeaponShips only-29A particle weapon designed to take down shield defenses and temporarily disable enemy systems.
Engine Lv9
ENG:9
EngineDefenceShips only-99Propulsion Engine. Increases missile dodge chance when powered.
Photon Disruptor Lv3
PD:3
LaserWeaponShips only-310A particle weapon designed to take down shield defenses and temporarily disable enemy systems.
Med Bay Lv1
MD:1
MedicalSupportShips + starbase-18Offers free flu shots in winter, and heals crew during combat. Requires power to operate.
Photon Disruptor Lv4
PD:4
LaserWeaponShips only-411A particle weapon designed to take down shield defenses and temporarily disable enemy systems.
Med Bay Lv2
MD:2
MedicalSupportShips + starbase-28Offers free flu shots in winter, and heals crew during combat. Requires power to operate.
Photon Disruptor Lv5
PD:5
LaserWeaponShips only-511A particle weapon designed to take down shield defenses and temporarily disable enemy systems.
Med Bay Lv3
MD:3
MedicalSupportShips + starbase-39Offers free flu shots in winter, and heals crew during combat. Requires power to operate.
Shield Battery Lv1
SB:1
ShieldDefenceShips only-19Auxiliary shield battery to help restore shields faster in battle.
Med Bay Lv4
MD:4
MedicalSupportShips + starbase-49Offers free flu shots in winter, and heals crew during combat. Requires power to operate.
Shield Battery Lv2
SB:2
ShieldDefenceShips only-29Auxiliary shield battery to help restore shields faster in battle.
Med Bay Lv5
MD:5
MedicalSupportShips + starbase-510Offers free flu shots in winter, and heals crew during combat. Requires power to operate.
Shield Battery Lv3
SB:3
ShieldDefenceShips only-39Auxiliary shield battery to help restore shields faster in battle.
Med Bay Lv6
MD:6
MedicalSupportShips + starbase-610Offers free flu shots in winter, and heals crew during combat. Requires power to operate.
Shield Battery Lv4
SB:4
ShieldDefenceShips only-410Auxiliary shield battery to help restore shields faster in battle.
Med Bay Lv7
MD:7
MedicalSupportShips + starbase-711Offers free flu shots in winter, and heals crew during combat. Requires power to operate.
Shield Battery Lv5
SB:5
ShieldDefenceShips only-510Auxiliary shield battery to help restore shields faster in battle.
Laboratory Lv9
LAB:9
ResearchSupportShips + starbase-910The ship science facility. Allows study of unknown technologies and artifacts.
Shield Battery Lv6
SB:6
ShieldDefenceShips only-611Auxiliary shield battery to help restore shields faster in battle.
Bedroom Lv5
BED:5
BedroomSupportShips only-59Staff quarters. Increases active crew capacity.
Shield Battery Lv7
SB:7
ShieldDefenceShips only-711Auxiliary shield battery to help restore shields faster in battle.
Hangar Lv5
HAN:5
CarrierWeaponShips only-59Allows construction and launch of support vessels.
Hangar Lv6
HAN:6
CarrierWeaponShips only-69Allows construction and launch of support vessels.
Fusion Reactor Lv7
FRE:7
ReactorSupportShips + starbase-710Powerful reactor unit. Takes more hull space and requires gas to function.
Fusion Reactor Lv8
FRE:8
ReactorSupportShips + starbase-811Powerful reactor unit. Takes more hull space and requires gas to function.
GYM Lv1
GYM:1
TrainingSupportShips only-11It's time to go to Gym!
Small Weapons Platform Lv0
SWP:0
NoneWeaponShips only-05An empty weapons platform. Can be upgraded into different weapon types.
GYM Lv2
GYM:2
TrainingSupportShips only-22It's time to go to Gym!
Minigun Lv1
MG:1
LaserWeaponShips only-15Want a good old-fashioned bullet-storm? This is the weapon for you!
Radar Lv1
RA:1
RadarDefenceShips + starbase-19Enables faster descrambling of cloaked ships.
Minigun Lv2
MG:2
LaserWeaponShips only-26Want a good old-fashioned bullet-storm? This is the weapon for you!
Ion Cannon Lv1
ION:1
CannonWeaponShips + starbase-111A slow yet powerful charge weapon. Causes devastating damage to target.
Minigun Lv3
MG:3
LaserWeaponShips only-37Want a good old-fashioned bullet-storm? This is the weapon for you!
Minigun Lv4
MG:4
LaserWeaponShips only-48Want a good old-fashioned bullet-storm? This is the weapon for you!
GYM Lv3
GYM:3
TrainingSupportShips only-33It's time to go to Gym!
Minigun Lv5
MG:5
LaserWeaponShips only-59Want a good old-fashioned bullet-storm? This is the weapon for you!
GYM Lv4
GYM:4
TrainingSupportShips only-44It's time to go to Gym!
Minigun Lv6
MG:6
LaserWeaponShips only-610Want a good old-fashioned bullet-storm? This is the weapon for you!
GYM Lv5
GYM:5
TrainingSupportShips only-55It's time to go to Gym!
Minigun Lv7
MG:7
LaserWeaponShips only-711Want a good old-fashioned bullet-storm? This is the weapon for you!
GYM Lv6
GYM:6
TrainingSupportShips only-66It's time to go to Gym!
Photon Phaser Lv1
PP:1
LaserWeaponShips only-15Those pesky shields getting in the way of victory? Worry no more with this special shield buster weapon.
GYM Lv7
GYM:7
TrainingSupportShips only-77It's time to go to Gym!
Photon Phaser Lv2
PP:2
LaserWeaponShips only-26Those pesky shields getting in the way of victory? Worry no more with this special shield buster weapon.
GYM Lv8
GYM:8
TrainingSupportShips only-88It's time to go to Gym!
Photon Phaser Lv3
PP:3
LaserWeaponShips only-37Those pesky shields getting in the way of victory? Worry no more with this special shield buster weapon.
GYM Lv9
GYM:9
TrainingSupportShips only-99It's time to go to Gym!
Photon Phaser Lv4
PP:4
LaserWeaponShips only-48Those pesky shields getting in the way of victory? Worry no more with this special shield buster weapon.
Photon Phaser Lv5
PP:5
LaserWeaponShips only-59Those pesky shields getting in the way of victory? Worry no more with this special shield buster weapon.
Photon Phaser Lv6
PP:6
LaserWeaponShips only-610Those pesky shields getting in the way of victory? Worry no more with this special shield buster weapon.
Photon Phaser Lv7
PP:7
LaserWeaponShips only-711Those pesky shields getting in the way of victory? Worry no more with this special shield buster weapon.
Mineral Mining Laser Lv14
MLZ:14
LaserWeaponShips only-1411Multi-purpose mining laser with limited offensive capacity.
Missile Launcher Lv13
MSL:13
MissileWeaponShips + starbase-1311Manufacture and launch projectile missiles. Effective vs Shields.
Plasma Discharger Lv9
PLA:9
LaserWeaponShips + starbase-911Shoots powerful plasma bolts. Requires gas for use.
HYDRA龍 Council Lv5
FLE:5
CouncilDefenceShips only-510Join a Starfleet. Send crew on expeditions and dominate the galaxy together.
Hangar Lv7
HAN:7
CarrierWeaponShips only-710Allows construction and launch of support vessels.
Ion Cannon Lv2
ION:2
CannonWeaponShips + starbase-211A slow yet powerful charge weapon. Causes devastating damage to target.
Remodeled EMP Cannon Lv3
EMP:3
CannonWeaponShips + starbase-311A remodeled version of the standard EMP Cannon. Designed to disrupt enemy electronics systems. Also inflicts considerable hull damage.
Mineral Storage Lv13
MST:13
StorageResourcesShips only-1310Increased mineral storage
Gas Storage Lv13
GST:13
StorageResourcesShips only-1310Increases gas storage capacity
Laboratory Lv10
LAB:10
ResearchSupportShips + starbase-1011The ship science facility. Allows study of unknown technologies and artifacts.
Pool Lv9
GYM:9
TrainingSupportShips only-99Training feels so much easier at the pool!
Warehouse Lv3
WH:3
StorageResourcesShips + starbase-37Extensive storage space for items, equipment, and modules.
Warehouse Lv4
WH:4
StorageResourcesShips + starbase-47Extensive storage space for items, equipment, and modules.
Engine Lv10
ENG:10
EngineDefenceShips only-1011Propulsion Engine. Increases missile dodge chance when powered.
Mineral Mining Laser - Soda Edition Lv13
MLZ:13
LaserWeaponShips only-1310A drunk HYDRA龍 technician accidentally spilled a can of SavySoda fluids while building the charging crystal component of this Mining Laser.
Service Vent Lv1
CorridorSupportShips + starbase-11Pathway connecting rooms for central heating and ship servicing, allowing crew to travel between connected rooms. Beware of rats.
Mineral Mining Laser - Soda Edition Lv14
MLZ:14
LaserWeaponShips only-1411A drunk HYDRA龍 technician accidentally spilled a can of SavySoda fluids while building the charging crystal component of this Mining Laser.
Lift Lv2
LiftSupportShips + starbase-21Turbofan lift. Provides vertical room access.
Mineral Mining Laser - Soda Edition Lv15
MLZ:15
LaserWeaponShips only-1511A drunk HYDRA龍 technician accidentally spilled a can of SavySoda fluids while building the charging crystal component of this Mining Laser.
Lift Lv3
LiftSupportShips + starbase-32Turbofan lift. Provides vertical room access.
Lift Lv4
LiftSupportShips + starbase-43Turbofan lift. Provides vertical room access.
Lift Lv5
LiftSupportShips + starbase-53Turbofan lift. Provides vertical room access.
Lift Lv6
LiftSupportShips + starbase-64Turbofan lift. Provides vertical room access.
Lift Lv7
LiftSupportShips + starbase-75Turbofan lift. Provides vertical room access.
Armor Lv8
ArmorDefenceShips + starbase-88Reduces system damage of adjacent rooms
Wheel Gym Lv9
GYM:9
TrainingSupportShips only-99A Wheel-y good way to work out!
Armor Lv9
ArmorDefenceShips + starbase-99Reduces system damage of adjacent rooms
Hydra Venomizer Lv7
IR:7
LaserWeaponShips only-711A top secret bioweapon, developed by Hydra scientists to directly attack enemy crews. They have been asked nicely not to use it by most major governments.