PSS Items

List of all items in PSS. Filter on type, subtype, buff and more.

Name Type Subtype Buff Market Price Crafted from Description
 Rocket
MissileNone-Standard military-grade missile. Unaffected by shields.
 Scarlet
MissileNone-Medium range missile with an incendiary warhead. Causes ongoing fire damage.
 Mimic
MissileNone-An array of rapid fire missiles.
 Jungler
MissileNone-Medium range missile with a chemical warhead. Effective against crew.
 Penetrator
MissileNone-Special armour-piercing missile designed to inflict direct damage to the enemy hull.
 EMP Missile
MissileNone-EMP warhead designed to briefly disable ship systems.
 Ion Core
MissileNone-Concentrated Ion Energy Charge.
 Ion Core 2
MissileNone-Concentrated Ion Energy Charge.
 Ion Core 3
MissileNone-Concentrated Ion Energy Charge.
 Ion Core 4
MissileNone-Concentrated Ion Energy Charge.
 Ion Core 5
MissileNone-Concentrated Ion Energy Charge.
 Ion Core 6
MissileNone-Concentrated Ion Energy Charge.
 Rocket Lv2
MissileNone-Standard military-grade missile. Unaffected by shields.
 Rocket Lv3
MissileNone-Standard military-grade missile. Unaffected by shields.
 Rocket Lv4
MissileNone-Standard military-grade missile. Unaffected by shields.
 Rocket Lv5
MissileNone-Standard military-grade missile. Unaffected by shields.
 Rocket Lv6
MissileNone-Standard military-grade missile. Unaffected by shields.
 Scarlet Lv2
MissileNone-Medium range missile with an incendiary warhead. Causes ongoing fire damage.
 Scarlet Lv3
MissileNone-Medium range missile with an incendiary warhead. Causes ongoing fire damage.
 Scarlet Lv4
MissileNone-Medium range missile with an incendiary warhead. Causes ongoing fire damage.
 Scarlet Lv5
MissileNone-Medium range missile with an incendiary warhead. Causes ongoing fire damage.
 Scarlet Lv6
MissileNone-Medium range missile with an incendiary warhead. Causes ongoing fire damage.
 Mimic Lv2
MissileNone-An array of rapid fire missiles.
 Mimic Lv3
MissileNone-An array of rapid fire missiles.
 Mimic Lv4
MissileNone-An array of rapid fire missiles.
 Mimic Lv5
MissileNone-An array of rapid fire missiles.
 Mimic Lv6
MissileNone-An array of rapid fire missiles.
 Jungler Lv2
MissileNone-Medium range missile with a chemical warhead. Effective against crew.
 Jungler Lv3
MissileNone-Medium range missile with a chemical warhead. Effective against crew.
 Jungler Lv4
MissileNone-Medium range missile with a chemical warhead. Effective against crew.
 Jungler Lv5
MissileNone-Medium range missile with a chemical warhead. Effective against crew.
 Jungler Lv6
MissileNone-Medium range missile with a chemical warhead. Effective against crew.
 Penetrator Lv2
MissileNone-Special armour-piercing missile designed to inflict direct damage to the enemy hull.
 Penetrator Lv3
MissileNone-Special armour-piercing missile designed to inflict direct damage to the enemy hull.
 Penetrator Lv4
MissileNone-Special armour-piercing missile designed to inflict direct damage to the enemy hull.
 Penetrator Lv5
MissileNone-Special armour-piercing missile designed to inflict direct damage to the enemy hull.
 Penetrator Lv6
MissileNone-Special armour-piercing missile designed to inflict direct damage to the enemy hull.
 EMP Missile Lv2
MissileNone-EMP warhead designed to briefly disable ship systems.
 EMP Missile Lv3
MissileNone-EMP warhead designed to briefly disable ship systems.
 EMP Missile Lv4
MissileNone-EMP warhead designed to briefly disable ship systems.
 EMP Missile Lv5
MissileNone-EMP warhead designed to briefly disable ship systems.
 EMP Missile Lv6
MissileNone-EMP warhead designed to briefly disable ship systems.
 Station Missile
MissileNone-Station Missile.
 Wildling Rockets
MissileNone-Launches a cluster of rockets that indiscriminately hits random targets.
 ICBM
MissileNone-Large rocket with nuclear warhead.
 Super Laser
MissileNone-A Super Powerful Laser.
 Scatter Rockets
MissileNone-Fires a cluster of rockets that spreads out evenly against random targets.
 Javelin
MissileNone-Innovative multi-stage missile designed to nullify ship armour, for maximum damage to protected systems.
 Javelin Lv2
MissileNone-Innovative multi-stage missile designed to nullify ship armour, for maximum damage to protected systems.
 Javelin Lv3
MissileNone-Innovative multi-stage missile designed to nullify ship armour, for maximum damage to protected systems.
 Javelin Lv4
MissileNone-Innovative multi-stage missile designed to nullify ship armour, for maximum damage to protected systems.
 Javelin Lv5
MissileNone-Innovative multi-stage missile designed to nullify ship armour, for maximum damage to protected systems.
 Javelin Lv6
MissileNone-Innovative multi-stage missile designed to nullify ship armour, for maximum damage to protected systems.
 Rocket Lv7
MissileNone-Standard military-grade missile. Unaffected by shields.
 Jungler Lv7
MissileNone-Medium range missile with a chemical warhead. Effective against crew.
 Penetrator Lv7
MissileNone-Special armour-piercing missile designed to inflict direct damage to the enemy hull.
 Scarlet Lv7
MissileNone-Medium range missile with an incendiary warhead. Causes ongoing fire damage.
 EMP Missile Lv7
MissileNone-EMP warhead designed to briefly disable ship systems.
 Javelin Lv7
MissileNone-Innovative multi-stage missile designed to nullify ship armour, for maximum damage to protected systems.
 Rocket Barrage
MissileNone-A barrage of rockets.
 Boomer
MissileNone-A high explosive heavy torpedo designed to inflict damage in a larger area. Unaffected by shields.
 Inferno
MissileNone-A heavy torpedo designed to set a large area on fire on impact.
 Blizzard
MissileNone-A heavy torpedo containing a cryo bomb that freezes and damages crew in a large area.
 Thunderclap
MissileNone-A heavy torpedo that delivers a massive EMP shockwave to its target to temporarily knockout all surrounding systems.
 Overcharged Ion Core
MissileNone-A regular Ion Care overcharged to deal explosive damage at the expense of less charges.
 Unstable Ion Core
MissileNone-Ion Core that has been destabilised to achieve a randomised dispersal effect.
 Rocket Lv8
MissileNone-Standard military-grade missile. Unaffected by shields.
 Scarlet Lv8
MissileNone-Medium range missile with an incendiary warhead. Causes ongoing fire damage.
 Penetrator Lv8
MissileNone-Special armour-piercing missile designed to inflict direct damage to the enemy hull.
 Jungler Lv8
MissileNone-Medium range missile with a chemical warhead. Effective against crew.
 EMP Missile Lv8
MissileNone-EMP warhead designed to briefly disable ship systems.
 Javelin Lv8
MissileNone-Innovative multi-stage missile designed to nullify ship armour, for maximum damage to protected systems.
 Overcharged Ion Core Lv2
MissileNone-A regular Ion Care overcharged to deal explosive damage at the expense of less charges.
 Unstable Ion Core Lv2
MissileNone-Ion Core that has been destabilised to achieve a randomised dispersal effect.
 Boomer Lv2
MissileNone-A high explosive heavy torpedo designed to inflict damage in a larger area. Unaffected by shields.
 Boomer Lv3
MissileNone-A high explosive heavy torpedo designed to inflict damage in a larger area. Unaffected by shields.
 Inferno Lv2
MissileNone-A heavy torpedo designed to set a large area on fire on impact.
 Inferno Lv3
MissileNone-A heavy torpedo designed to set a large area on fire on impact.
 Blizzard Lv2
MissileNone-A heavy torpedo containing a cryo bomb that freezes and damages crew in a large area.
 Blizzard Lv3
MissileNone-A heavy torpedo containing a cryo bomb that freezes and damages crew in a large area.
 Thunderclap Lv2
MissileNone-A heavy torpedo that delivers a massive EMP shockwave to its target to temporarily knockout all surrounding systems.
 Thunderclap Lv3
MissileNone-A heavy torpedo that delivers a massive EMP shockwave to its target to temporarily knockout all surrounding systems.
 Rocket
MissileNone-Standard military-grade missile. Unaffected by shields.
 Rocket Lv2
MissileNone-Standard military-grade missile. Unaffected by shields.
 Rocket Lv3
MissileNone-Standard military-grade missile. Unaffected by shields.
 Rocket Lv4
MissileNone-Standard military-grade missile. Unaffected by shields.
 Rocket Lv5
MissileNone-Standard military-grade missile. Unaffected by shields.
 Rocket Lv6
MissileNone-Standard military-grade missile. Unaffected by shields.
 Rocket Lv7
MissileNone-Standard military-grade missile. Unaffected by shields.
 Rocket Lv8
MissileNone-Standard military-grade missile. Unaffected by shields.
 Tracker Missile
MissileNone-Special tracking technology allows this missile to calculate the most efficient trajectories to the target for better targeting accuracy for other missiles.
 Tracker Missile Lv2
MissileNone-Special tracking technology allows this missile to calculate the most efficient trajectories to the target for better targeting accuracy for other missiles.
 Tracker Missile Lv3
MissileNone-Special tracking technology allows this missile to calculate the most efficient trajectories to the target for better targeting accuracy for other missiles.
93 item(s) found.