PSS Items

List of all items in PSS. Filter on type, subtype, buff and more.

Name Type Subtype Buff Market Price Crafted from Description
 Rocket
MissileNone-Standard military grade rockets. Unaffected by shields and deals damage to ship systems.
 Scarlet
MissileNone-Incendiary warhead causing progressive damage to systems and crew.
 Mimic
MissileNone-An array of rapid fire missiles.
 Jungler
MissileNone-Medium sized missile filled with chemical warhead. Effective against crew.
 Penetrator
MissileNone-Special hull-buster missile that is designed to inflict direct damage to the core stability of the enemy ship hull.
 EMP Missile
MissileNone-EMP missiles interrupts electronics system causing them to be disabled temporarily.
 Ion Core
MissileNone-Concentrated Ion Energy Charge.
 Ion Core 2
MissileNone-Concentrated Ion Energy Charge.
 Ion Core 3
MissileNone-Concentrated Ion Energy Charge.
 Ion Core 4
MissileNone-Concentrated Ion Energy Charge.
 Ion Core 5
MissileNone-Concentrated Ion Energy Charge.
 Ion Core 6
MissileNone-Concentrated Ion Energy Charge.
 Rocket Lv2
MissileNone-Standard military grade rockets. Unaffected by shields and deals damage to ship systems.
 Rocket Lv3
MissileNone-Standard military grade rockets. Unaffected by shields and deals damage to ship systems.
 Rocket Lv4
MissileNone-Standard military grade rockets. Unaffected by shields and deals damage to ship systems.
 Rocket Lv5
MissileNone-Standard military grade rockets. Unaffected by shields and deals damage to ship systems.
 Rocket Lv6
MissileNone-Standard military grade rockets. Unaffected by shields and deals damage to ship systems.
 Scarlet Lv2
MissileNone-Incendiary warhead causing progressive damage to systems and crew.
 Scarlet Lv3
MissileNone-Incendiary warhead causing progressive damage to systems and crew.
 Scarlet Lv4
MissileNone-Incendiary warhead causing progressive damage to systems and crew.
 Scarlet Lv5
MissileNone-Incendiary warhead causing progressive damage to systems and crew.
 Scarlet Lv6
MissileNone-Incendiary warhead causing progressive damage to systems and crew.
 Mimic Lv2
MissileNone-An array of rapid fire missiles.
 Mimic Lv3
MissileNone-An array of rapid fire missiles.
 Mimic Lv4
MissileNone-An array of rapid fire missiles.
 Mimic Lv5
MissileNone-An array of rapid fire missiles.
 Mimic Lv6
MissileNone-An array of rapid fire missiles.
 Jungler Lv2
MissileNone-Medium sized missile filled with chemical warhead. Effective against crew.
 Jungler Lv3
MissileNone-Medium sized missile filled with chemical warhead. Effective against crew.
 Jungler Lv4
MissileNone-Medium sized missile filled with chemical warhead. Effective against crew.
 Jungler Lv5
MissileNone-Medium sized missile filled with chemical warhead. Effective against crew.
 Jungler Lv6
MissileNone-Medium sized missile filled with chemical warhead. Effective against crew.
 Penetrator Lv2
MissileNone-Special hull-buster missile that is designed to inflict direct damage to the core stability of the enemy ship hull.
 Penetrator Lv3
MissileNone-Special hull-buster missile that is designed to inflict direct damage to the core stability of the enemy ship hull.
 Penetrator Lv4
MissileNone-Special hull-buster missile that is designed to inflict direct damage to the core stability of the enemy ship hull.
 Penetrator Lv5
MissileNone-Special hull-buster missile that is designed to inflict direct damage to the core stability of the enemy ship hull.
 Penetrator Lv6
MissileNone-Special hull-buster missile that is designed to inflict direct damage to the core stability of the enemy ship hull.
 EMP Missile Lv2
MissileNone-EMP missiles interrupts electronics system causing them to be disabled temporarily.
 EMP Missile Lv3
MissileNone-EMP missiles interrupts electronics system causing them to be disabled temporarily.
 EMP Missile Lv4
MissileNone-EMP missiles interrupts electronics system causing them to be disabled temporarily.
 EMP Missile Lv5
MissileNone-EMP missiles interrupts electronics system causing them to be disabled temporarily.
 EMP Missile Lv6
MissileNone-EMP missiles interrupts electronics system causing them to be disabled temporarily.
 Interceptor Lv1
CraftNone-Light Assault Ship.
 Defender Lv1
CraftNone-While slow and bulky, the Defender can take a beating and dish out one in return.
 Interceptor Lv2
CraftNone-Light Assault
 Interceptor Lv3
CraftNone-Light Assault
 Defender Lv2
CraftNone-While slow and bulky, the Defender can take a beating and dish out one in return.
 Defender Lv3
CraftNone-While slow and bulky, the Defender can take a beating and dish out one in return.
 Defender Lv4
CraftNone-While slow and bulky, the Defender can take a beating and dish out one in return.
 Defender Lv5
CraftNone-While slow and bulky, the Defender can take a beating and dish out one in return.
 Defender Lv6
CraftNone-While slow and bulky, the Defender can take a beating and dish out one in return.
 Defender Lv7
CraftNone-While slow and bulky, the Defender can take a beating and dish out one in return.
 Defender Lv8
CraftNone-While slow and bulky, the Defender can take a beating and dish out one in return.
 Interceptor Lv4
CraftNone-Light Assault
 Interceptor Lv5
CraftNone-Light Assault
 Interceptor Lv6
CraftNone-Light Assault
 Interceptor Lv7
CraftNone-Light Assault
 Interceptor Lv8
CraftNone-Light Assault
 Firehawk
CraftNone-Weaponized Incendiary Medium Assault Ship.
 Firehawk Lv2
CraftNone-Weaponized Incendiary Medium Assault Ship.
 Firehawk Lv3
CraftNone-Weaponized Incendiary Medium Assault Ship.
 Firehawk Lv4
CraftNone-Weaponized Incendiary Medium Assault Ship.
 Firehawk Lv5
CraftNone-Weaponized Incendiary Medium Assault Ship.
 Firehawk Lv6
CraftNone-Weaponized Incendiary Medium Assault Ship.
 Firehawks Lv7
CraftNone-Weaponized Incendiary Medium Assault Ship.
 Firehawks Lv8
CraftNone-Weaponized Incendiary Medium Assault Ship.
 Corsair
CraftNone-EMP Specialist Corvette. Fast flight with medium payload EMP phasers.
 Corsair Lv2
CraftNone-EMP Specialist Corvette. Fast flight with medium payload EMP phasers.
 Corsair Lv3
CraftNone-EMP Specialist Corvette. Fast flight with medium payload EMP phasers.
 Corsair Lv4
CraftNone-EMP Specialist Corvette. Fast flight with medium payload EMP phasers.
 Corsair Lv5
CraftNone-EMP Specialist Corvette. Fast flight with medium payload EMP phasers.
 Corsair Lv6
CraftNone-EMP Specialist Corvette. Fast flight with medium payload EMP phasers.
 Corsair Lv7
CraftNone-EMP Specialist Corvette. Fast flight with medium payload EMP phasers.
 Corsair Lv8
CraftNone-EMP Specialist Corvette. Fast flight with medium payload EMP phasers.
 Station Missile
MissileNone-Station Missile
 Service Droid I
AndroidNone-A humble robotic servant to help with ship maintenance.
 Service Droid II
AndroidNone-A humble robotic servant to help with ship maintenance.
 Service Droid III
AndroidNone-A humble robotic servant to help with ship maintenance.
 Service Droid IV
AndroidNone-A humble robotic servant to help with ship maintenance.
 Service Droid V
AndroidNone-A humble robotic servant to help with ship maintenance.
 Defender Droid I
AndroidNone-A fat robot designed specifically for defence.
 Defender Droid II
AndroidNone-A fat robot designed specifically for defence.
 DefenderDroidIII
AndroidNone-A fat robot designed specifically for defence.
 DefenderDroidIV
AndroidNone-A fat robot designed specifically for defence.
 Defender Droid V
AndroidNone-A fat robot designed specifically for defence.
 Boarder Droid I
AndroidNone-A robot designed specifically for attacking enemy ships.
 Boarder Droid II
AndroidNone-A robot designed specifically for attacking enemy ships.
 Boarder Droid III
AndroidNone-A robot designed specifically for attacking enemy ships.
 Boarder Droid IV
AndroidNone-A robot designed specifically for attacking enemy ships.
 Boarder Droid V
AndroidNone-A robot designed specifically for attacking enemy ships.
 Mini Droid I
AndroidNone-A small robot designed to do everything. Unfortunately it's great at nothing.
 Mini Droid II
AndroidNone-A small robot designed to do everything. Unfortunately it's great at nothing.
 Mini Droid III
AndroidNone-A small robot designed to do everything. Unfortunately it's great at nothing.
 Wildling Rockets
MissileNone-Small rocket arrays with homing capability.
 ICBM
MissileNone-Large rocket with nuclear warhead.
 Super Lazer
MissileNone-A Super Powerful Lazer.
 Scatter Rockets
MissileNone-Small rocket arrays with homing capability.
 Stinger Lv1
CraftNone-Mass production scout fighter designed to be produced quickly and cheaply.
 Stinger Lv2
CraftNone-Mass production scout fighter designed to be produced quickly and cheaply.
 Stinger Lv3
CraftNone-Mass production scout fighter designed to be produced quickly and cheaply.
 Stinger Lv4
CraftNone-Mass production scout fighter designed to be produced quickly and cheaply.
 Stinger Lv5
CraftNone-Mass production scout fighter designed to be produced quickly and cheaply.
 Stinger Lv6
CraftNone-Mass production scout fighter designed to be produced quickly and cheaply.
 Javelin
MissileNone-An innovative missile tech designed to pierce through armor, maximizing the damage inflicted on the target.
 Javelin Lv2
MissileNone-An innovative missile tech designed to pierce through armor, maximizing the damage inflicted on the target.
 Javelin Lv3
MissileNone-An innovative missile tech designed to pierce through armor, maximizing the damage inflicted on the target.
 Javelin Lv4
MissileNone-An innovative missile tech designed to pierce through armor, maximizing the damage inflicted on the target.
 Javelin Lv5
MissileNone-An innovative missile tech designed to pierce through armor, maximizing the damage inflicted on the target.
 Javelin Lv6
MissileNone-An innovative missile tech designed to pierce through armor, maximizing the damage inflicted on the target.
 Stinger Lv7
CraftNone-Mass production scout fighter designed to be produced quickly and cheaply.
 Stinger Lv8
CraftNone-Mass production scout fighter designed to be produced quickly and cheaply.
 Zongzi Droid
AndroidNone-A mad scientist's obsession with rice dumplings led him to invent a strange contraption that is part droid and part rice dumpling.
 Ghostly Holo-Droid
AndroidNone-I was working in the lab, late one night, when my eyes beheld an eerie sight. For my ghost from his projector, began to rise. And suddenly to my surprise; He did the mash! He did the monster mash!
 TK-Class Fighter
CraftNone-A fighter design heavily influenced by nature's most impressive aerial ace; the noble Turkey!
 Corsair Lv9
CraftNone-EMP Specialist Corvette. Fast flight with medium payload EMP phasers.
 Defender Lv9
CraftNone-While slow and bulky, the Defender can take a beating and dish out one in return.
 Firehawks Lv9
CraftNone-Weaponized Incendiary Medium Assault Ship.
 Interceptor Lv9
CraftNone-Light Assault
 Stinger Lv9
CraftNone-Mass production scout fighter designed to be produced quickly and cheaply.
 Rocket Lv7
MissileNone-Standard military grade rockets. Unaffected by shields and deals damage to ship systems.
 Jungler Lv7
MissileNone-Medium sized missile filled with chemical warhead. Effective against crew.
 Penetrator Lv7
MissileNone-Special hull-buster missile that is designed to inflict direct damage to the core stability of the enemy ship hull.
 Scarlet Lv7
MissileNone-Incendiary warhead causing progressive damage to systems and crew.
 EMP Missile Lv7
MissileNone-EMP missiles interrupts electronics system causing them to be disabled temporarily.
 Javelin Lv7
MissileNone-An innovative missile tech designed to pierce through armor, maximizing the damage inflicted on the target.
 Service Droid VI
AndroidNone-A humble robotic servant to help with ship maintenance.
 Defence Droid VI
AndroidNone-A fat robot designed specifically for defence.
 Boarder Droid VI
AndroidNone-A robot designed specifically for attacking enemy ships.
128 item(s) found.