PSS Items

List of all items in PSS. Filter on type, subtype, buff and more.

Name Type Subtype Buff Market Price Crafted from Description
 Rocket
MissileNone-Standard military-grade missile. Unaffected by shields.
 Scarlet
MissileNone-Medium range missile with an incendiary warhead. Causes ongoing fire damage.
 Mimic
MissileNone-An array of rapid fire missiles.
 Jungler
MissileNone-Medium range missile with a chemical warhead. Effective against crew.
 Penetrator
MissileNone-Special armour-piercing missile designed to inflict direct damage to the enemy hull.
 EMP Missile
MissileNone-EMP warhead designed to briefly disable ship systems.
 Ion Core
MissileNone-Concentrated Ion Energy Charge.
 Ion Core 2
MissileNone-Concentrated Ion Energy Charge.
 Ion Core 3
MissileNone-Concentrated Ion Energy Charge.
 Ion Core 4
MissileNone-Concentrated Ion Energy Charge.
 Ion Core 5
MissileNone-Concentrated Ion Energy Charge.
 Ion Core 6
MissileNone-Concentrated Ion Energy Charge.
 Rocket Lv2
MissileNone-Standard military-grade missile. Unaffected by shields.
 Rocket Lv3
MissileNone-Standard military-grade missile. Unaffected by shields.
 Rocket Lv4
MissileNone-Standard military-grade missile. Unaffected by shields.
 Rocket Lv5
MissileNone-Standard military-grade missile. Unaffected by shields.
 Rocket Lv6
MissileNone-Standard military-grade missile. Unaffected by shields.
 Scarlet Lv2
MissileNone-Medium range missile with an incendiary warhead. Causes ongoing fire damage.
 Scarlet Lv3
MissileNone-Medium range missile with an incendiary warhead. Causes ongoing fire damage.
 Scarlet Lv4
MissileNone-Medium range missile with an incendiary warhead. Causes ongoing fire damage.
 Scarlet Lv5
MissileNone-Medium range missile with an incendiary warhead. Causes ongoing fire damage.
 Scarlet Lv6
MissileNone-Medium range missile with an incendiary warhead. Causes ongoing fire damage.
 Mimic Lv2
MissileNone-An array of rapid fire missiles.
 Mimic Lv3
MissileNone-An array of rapid fire missiles.
 Mimic Lv4
MissileNone-An array of rapid fire missiles.
 Mimic Lv5
MissileNone-An array of rapid fire missiles.
 Mimic Lv6
MissileNone-An array of rapid fire missiles.
 Jungler Lv2
MissileNone-Medium range missile with a chemical warhead. Effective against crew.
 Jungler Lv3
MissileNone-Medium range missile with a chemical warhead. Effective against crew.
 Jungler Lv4
MissileNone-Medium range missile with a chemical warhead. Effective against crew.
 Jungler Lv5
MissileNone-Medium range missile with a chemical warhead. Effective against crew.
 Jungler Lv6
MissileNone-Medium range missile with a chemical warhead. Effective against crew.
 Penetrator Lv2
MissileNone-Special armour-piercing missile designed to inflict direct damage to the enemy hull.
 Penetrator Lv3
MissileNone-Special armour-piercing missile designed to inflict direct damage to the enemy hull.
 Penetrator Lv4
MissileNone-Special armour-piercing missile designed to inflict direct damage to the enemy hull.
 Penetrator Lv5
MissileNone-Special armour-piercing missile designed to inflict direct damage to the enemy hull.
 Penetrator Lv6
MissileNone-Special armour-piercing missile designed to inflict direct damage to the enemy hull.
 EMP Missile Lv2
MissileNone-EMP warhead designed to briefly disable ship systems.
 EMP Missile Lv3
MissileNone-EMP warhead designed to briefly disable ship systems.
 EMP Missile Lv4
MissileNone-EMP warhead designed to briefly disable ship systems.
 EMP Missile Lv5
MissileNone-EMP warhead designed to briefly disable ship systems.
 EMP Missile Lv6
MissileNone-EMP warhead designed to briefly disable ship systems.
 Interceptor Lv1
CraftNone-Close combat fighter jet, suited to high speed strafing runs.
 Defender Lv1
CraftNone-Heavily armed and armoured, these gunboats are near impervious to standard defensive measures.
 Interceptor Lv2
CraftNone-Close combat fighter jet, suited to high speed strafing runs.
 Interceptor Lv3
CraftNone-Close combat fighter jet, suited to high speed strafing runs.
 Defender Lv2
CraftNone-Heavily armed and armoured, these gunboats are near impervious to standard defensive measures.
 Defender Lv3
CraftNone-Heavily armed and armoured, these gunboats are near impervious to standard defensive measures.
 Defender Lv4
CraftNone-Heavily armed and armoured, these gunboats are near impervious to standard defensive measures.
 Defender Lv5
CraftNone-Heavily armed and armoured, these gunboats are near impervious to standard defensive measures.
 Defender Lv6
CraftNone-Heavily armed and armoured, these gunboats are near impervious to standard defensive measures.
 Defender Lv7
CraftNone-Heavily armed and armoured, these gunboats are near impervious to standard defensive measures.
 Defender Lv8
CraftNone-Heavily armed and armoured, these gunboats are near impervious to standard defensive measures.
 Interceptor Lv4
CraftNone-Close combat fighter jet, suited to high speed strafing runs.
 Interceptor Lv5
CraftNone-Close combat fighter jet, suited to high speed strafing runs.
 Interceptor Lv6
CraftNone-Close combat fighter jet, suited to high speed strafing runs.
 Interceptor Lv7
CraftNone-Close combat fighter jet, suited to high speed strafing runs.
 Interceptor Lv8
CraftNone-Close combat fighter jet, suited to high speed strafing runs.
 Firehawk
CraftNone-Well balanced bomber jet, outfitted with an incendiary payload.
 Firehawk Lv2
CraftNone-Well balanced bomber jet, outfitted with an incendiary payload.
 Firehawk Lv3
CraftNone-Well balanced bomber jet, outfitted with an incendiary payload.
 Firehawk Lv4
CraftNone-Well balanced bomber jet, outfitted with an incendiary payload.
 Firehawk Lv5
CraftNone-Well balanced bomber jet, outfitted with an incendiary payload.
 Firehawk Lv6
CraftNone-Well balanced bomber jet, outfitted with an incendiary payload.
 Firehawks Lv7
CraftNone-Well balanced bomber jet, outfitted with an incendiary payload.
 Firehawks Lv8
CraftNone-Well balanced bomber jet, outfitted with an incendiary payload.
 Corsair
CraftNone-EMP Specialist Corvette. Highly maneuvrable and equipped with powerful disruptor cannons.
 Corsair Lv2
CraftNone-EMP Specialist Corvette. Highly maneuverable and equipped with powerful disruptor cannons.
 Corsair Lv3
CraftNone-EMP Specialist Corvette. Highly maneuverable and equipped with powerful disruptor cannons.
 Corsair Lv4
CraftNone-EMP Specialist Corvette. Highly maneuverable and equipped with powerful disruptor cannons.
 Corsair Lv5
CraftNone-EMP Specialist Corvette. Highly maneuverable and equipped with powerful disruptor cannons.
 Corsair Lv6
CraftNone-EMP Specialist Corvette. Highly maneuverable and equipped with powerful disruptor cannons.
 Corsair Lv7
CraftNone-EMP Specialist Corvette. Fast flight with medium payload EMP phasers.
 Corsair Lv8
CraftNone-EMP Specialist Corvette. Highly maneuverable and equipped with powerful disruptor cannons.
 Station Missile
MissileNone-Station Missile.
 Service Droid I
AndroidNone-A humble robotic servant to help with ship maintenance.
 Service Droid II
AndroidNone-A humble robotic servant to help with ship maintenance.
 Service Droid III
AndroidNone-A humble robotic servant to help with ship maintenance.
 Service Droid IV
AndroidNone-A humble robotic servant to help with ship maintenance.
 Service Droid V
AndroidNone-A humble robotic servant to help with ship maintenance.
 Defender Droid I
AndroidNone-A fat robot designed specifically for defence.
 Defender Droid II
AndroidNone-A fat robot designed specifically for defence.
 Defender Droid III
AndroidNone-A fat robot designed specifically for defence.
 Defender Droid IV
AndroidNone-A fat robot designed specifically for defence.
 Defender Droid V
AndroidNone-A fat robot designed specifically for defence.
 Boarder Droid I
AndroidNone-A robot designed specifically for attacking enemy ships.
 Boarder Droid II
AndroidNone-A robot designed specifically for attacking enemy ships.
 Boarder Droid III
AndroidNone-A robot designed specifically for attacking enemy ships.
 Boarder Droid IV
AndroidNone-A robot designed specifically for attacking enemy ships.
 Boarder Droid V
AndroidNone-A robot designed specifically for attacking enemy ships.
 Mini Droid I
AndroidNone-A robot helper designed to do almost everything. Unfortunately it's not particularly good at anything.
 Mini Droid II
AndroidNone-A robot helper designed to do almost everything. Unfortunately it's not particularly good at anything.
 Mini Droid III
AndroidNone-A robot helper designed to do almost everything. Unfortunately it's not particularly good at anything.
 Wildling Rockets
MissileNone-Launches a cluster of rockets that indiscriminately hits random targets.
 ICBM
MissileNone-Large rocket with nuclear warhead.
 Super Laser
MissileNone-A Super Powerful Laser.
 Scatter Rockets
MissileNone-Fires a cluster of rockets that spreads out evenly against random targets.
 Stinger Lv1
CraftNone-Cheap and basic fighter drone, designed for rapid mass-production.
 Stinger Lv2
CraftNone-Cheap and basic fighter drone, designed for rapid mass-production.
 Stinger Lv3
CraftNone-Cheap and basic fighter drone, designed for rapid mass-production.
 Stinger Lv4
CraftNone-Cheap and basic fighter drone, designed for rapid mass-production.
 Stinger Lv5
CraftNone-Cheap and basic fighter drone, designed for rapid mass-production.
 Stinger Lv6
CraftNone-Cheap and basic fighter drone, designed for rapid mass-production.
 Javelin
MissileNone-Innovative multi-stage missile designed to nullify ship armour, for maximum damage to protected systems.
 Javelin Lv2
MissileNone-Innovative multi-stage missile designed to nullify ship armour, for maximum damage to protected systems.
 Javelin Lv3
MissileNone-Innovative multi-stage missile designed to nullify ship armour, for maximum damage to protected systems.
 Javelin Lv4
MissileNone-Innovative multi-stage missile designed to nullify ship armour, for maximum damage to protected systems.
 Javelin Lv5
MissileNone-Innovative multi-stage missile designed to nullify ship armour, for maximum damage to protected systems.
 Javelin Lv6
MissileNone-Innovative multi-stage missile designed to nullify ship armour, for maximum damage to protected systems.
 Stinger Lv7
CraftNone-Cheap and basic fighter drone, designed for rapid mass-production.
 Stinger Lv8
CraftNone-Cheap and basic fighter drone, designed for rapid mass-production.
 Zongzi Droid
AndroidNone-A mad scientist's obsession with rice dumplings led him to invent a strange contraption that is part droid and part rice dumpling.
 Ghostly Holo-Droid
AndroidNone-I was working in the lab, late one night, when my eyes beheld an eerie sight. For my ghost from his projector, began to rise. And suddenly to my surprise; He did the mash! He did the monster mash!
 Launch Pad Fighter
CraftNone-A compact fighter design deployed from the size conscious Launch Pad Room.
 Corsair Lv9
CraftNone-EMP Specialist Corvette. Highly maneuverable and equipped with powerful disruptor cannons.
 Defender Lv9
CraftNone-Heavily armed and armoured, these gunboats are near impervious to standard defensive measures.
 Firehawks Lv9
CraftNone-Well balanced bomber jet, outfitted with an incendiary payload.
 Interceptor Lv9
CraftNone-Close combat fighter jet, suited to high speed strafing runs.
 Stinger Lv9
CraftNone-Cheap and basic fighter drone, designed for rapid mass-production.
 Rocket Lv7
MissileNone-Standard military-grade missile. Unaffected by shields.
 Jungler Lv7
MissileNone-Medium range missile with a chemical warhead. Effective against crew.
 Penetrator Lv7
MissileNone-Special armour-piercing missile designed to inflict direct damage to the enemy hull.
 Scarlet Lv7
MissileNone-Medium range missile with an incendiary warhead. Causes ongoing fire damage.
 EMP Missile Lv7
MissileNone-EMP warhead designed to briefly disable ship systems.
 Javelin Lv7
MissileNone-Innovative multi-stage missile designed to nullify ship armour, for maximum damage to protected systems.
 Service Droid VI
AndroidNone-A humble robotic servant to help with ship maintenance.
 Defence Droid VI
AndroidNone-A fat robot designed specifically for defence.
 Boarder Droid VI
AndroidNone-A robot designed specifically for attacking enemy ships.
 Gray Saucer
CraftNone-A swarming Saucer, the frontline forces of a Gray invasion fleet.
 Bombshell Lv1
CraftNone-Assault drone that will self destruct on impact, inflicting damage in a small area.
 Bombshell Lv2
CraftNone-Assault drone that will self destruct on impact, inflicting damage in a small area.
 Bombshell Lv3
CraftNone-Assault drone that detonates and inflicts damage in a small area.
 Bombshell Lv4
CraftNone-Assault drone that detonates and inflicts damage in a small area.
 Bulwark Lv1
CraftNone-Escort craft equipped with personal shields. Slow and cumbersome, but can absolutely take a beating.
 Bulwark Lv2
CraftNone-Escort craft equipped with personal shields. Slow and cumbersome, but can absolutely take a beating.
 Bulwark Lv3
CraftNone-Escort craft equipped with personal shields. Slow and cumbersome, but can absolutely take a beating.
 Bulwark Lv4
CraftNone-Escort craft equipped with personal shields. Slow and cumbersome, but can absolutely take a beating.
 Shieldbuster Lv1
CraftNone-This specialized assault craft comes equipped with photon weapons designed to take out enemy shielding.
 Shieldbuster Lv2
CraftNone-This specialized assault craft comes equipped with photon weapons designed to take out enemy shielding.
 Shieldbuster Lv3
CraftNone-This specialized assault craft comes equipped with photon weapons designed to take out enemy shielding.
 Shieldbuster Lv4
CraftNone-This specialized assault craft comes equipped with photon weapons designed to take out enemy shielding.
 Prism Lv1
CraftNone-Armed with cutting edge laser weaponry, this craft is capable of striking multiple targets with each attack.
 Prism Lv2
CraftNone-Armed with cutting edge laser weaponry, this craft is capable of striking multiple targets with each attack.
 Prism Lv3
CraftNone-Armed with cutting edge laser weaponry, this craft is capable of striking multiple targets with each attack.
 Prism Lv4
CraftNone-Armed with cutting edge laser weaponry, this craft is capable of striking multiple targets with each attack.
 Decoy Drone
CraftNone-Cheap and mass produced decoy drones can help serve as cover to attract enemy anti-craft fire.
 Rocket Barrage
MissileNone-A barrage of rockets.
 Overcharged Ion Core
MissileNone-A regular Ion Care overcharged to deal explosive damage at the expense of less charges.
 Unstable Ion Core
MissileNone-Ion Core that has been destabilised to achieve a randomised dispersal effect.
 Catapult Lv1
CraftNone-These long ranged siege craft are designed to bombard enemy ships outside of point defense range with high impact cruise missiles.
 Catapult Lv2
CraftNone-These long ranged siege craft are designed to bombard enemy ships outside of point defense range with high impact cruise missiles.
 Catapult Lv3
CraftNone-These long ranged siege craft are designed to bombard enemy ships outside of point defense range with high impact cruise missiles.
152 item(s) found.